Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 49 (100.0%) | 98319 (100.0%) | 2006.5 |
trunk/maps/world/ | 40 (81.6%) | 98293 (100.0%) | 2457.3 |
trunk/crossfire/ | 2 (4.1%) | 9 (0.0%) | 4.5 |
trunk/client/gtk/ | 1 (2.0%) | 5 (0.0%) | 5.0 |
trunk/client/x11/ | 1 (2.0%) | 3 (0.0%) | 3.0 |
trunk/client/gnome/ | 1 (2.0%) | 3 (0.0%) | 3.0 |
trunk/maps/quests/peterm/temple/ | 1 (2.0%) | 2 (0.0%) | 2.0 |
trunk/crossfire/common/ | 1 (2.0%) | 2 (0.0%) | 2.0 |
trunk/maps/scorn/taverns/ | 1 (2.0%) | 1 (0.0%) | 1.0 |
trunk/arch/gods/elemental/ | 1 (2.0%) | 1 (0.0%) | 1.0 |
Removed arches from race field, only races should be here.
DVS 2004-01-12
1 lines of code changed in 1 file:
Bind commands longer than the bind buffer no longer crash.
DVS 2004-01-12
11 lines of code changed in 3 files:
*** empty log message ***
6 lines of code changed in 1 file:
common/object.c: fix the monsters on tiled maps bug that I may have
mentioned a while ago. Seems that the server assumed that all
parts of a multi part monster are on the same map as the head
while moving.
DVS 2004-01-12
2 lines of code changed in 1 file:
Removed bat generator. DVS 2003-11-30
1 lines of code changed in 1 file:
Moved Dark Forest. DVS 2003-11-24
3 lines of code changed in 2 files:
Moved Dark Forest, and added external critters. DVS 2003-11-24
191 lines of code changed in 1 file:
Allowed access to sea from Navar DVS 2003-11-24
2 lines of code changed in 1 file:
Fixed some trees in the large forest I forgot to put grass under last time.
DVS 4-11-2003
9 lines of code changed in 2 files:
world/world_*: Added large forest between the roads near Scorn and Brest.
98090 lines of code changed in 35 files:
New developer added:
DEVELOPERS: David Seikel added.
dvs1 2003-10-28
3 lines of code changed in 1 file: