[root]/pup_land/lone_town/apartment
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 52 (100.0%) | 2285 (100.0%) | 43.9 |
rjtanner | 23 (44.2%) | 2200 (96.3%) | 95.6 |
akirschbaum | 9 (17.3%) | 29 (1.3%) | 3.2 |
kbulgrien | 3 (5.8%) | 28 (1.2%) | 9.3 |
eracc | 6 (11.5%) | 24 (1.1%) | 4.0 |
qal21 | 11 (21.2%) | 4 (0.2%) | 0.3 |
Word spacing updates to message text in Lone Town Apartment, Shared Courtyard (pup_land/lone_town/apartment/sharedcourtyard) in Pup Land.
4 lines of code changed in 1 file:
Typo correction to Thaumaturgy Desk (was Thaumaturge) in Lone Town Apartment, Basement (pup_land/lone_town/apartment/basement) in Pup Land.
1 lines of code changed in 1 file:
Replace generic cauldron references with actual craft table names in Lone Town Apartment, Basement (pup_land/lone_town/apartment/basement) in Pup Land.
5 lines of code changed in 1 file:
Word spacing updates to message text in Lone Town Apartment, Ground Floor (pup_land/lone_town/apartment/groundfloor) in Pup Land.
4 lines of code changed in 1 file:
Word spacing updates to message text in Lone Town Apartment, Basement (pup_land/lone_town/apartment/basement) in Pup Land.
6 lines of code changed in 1 file:
Removed line breaks in message text to Lone Town Apartment, Shared Courtyard in Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Lone Town Apartment, Ground Floor in Pupland.
3 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Map header updates: Update maps with entrance x & y coordinates
9 lines of code changed in 3 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
28 lines of code changed in 3 files:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
4 lines of code changed in 4 files:
In-progress or partial check in; Updated map names and added map difficulty settings
6 lines of code changed in 3 files:
Changes due to map editor reformatting.
2143 lines of code changed in 2 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
8 lines of code changed in 1 file:
Replace "no_pass" with "move_block".
14 lines of code changed in 3 files:
Attempt to fix the check_inv tile to the front door of the Lone Town apartment.
0 lines of code changed in 1 file:
Set svn:eol-style to LF for all map files in trunk.
4 lines of code changed in 4 files:
propdel svn:eol-style on all map tree files except actual text. Fixes broken win32 checkouts of maps.
0 lines of code changed in 7 files:
Update the LTAp shared courtyard with a few "invisible" lights since it is now an outdoor map. Would be nice to be able to make specific tiles outdoor tiles ...
16 lines of code changed in 1 file:
Make the shared courtyard an outdoor map ... since it is supposed to be outdoors.
2 lines of code changed in 1 file:
Add a check_inv tile to block players that do not have the ltaprtmnt force to get into the Lone Town apartment.
6 lines of code changed in 1 file:
Update to take into account larger client viewing areas.
0 lines of code changed in 2 files: