[root]/start
HallsOfSelection
(3 files, 12995 lines)
Author | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 69 (100.0%) | 1882 (100.0%) | 27.2 |
rjtanner | 21 (30.4%) | 1001 (53.2%) | 47.6 |
tchize | 6 (8.7%) | 365 (19.4%) | 60.8 |
kbulgrien | 6 (8.7%) | 146 (7.8%) | 24.3 |
cavesomething | 5 (7.2%) | 145 (7.7%) | 29.0 |
ryo_saeba | 11 (15.9%) | 106 (5.6%) | 9.6 |
eracc | 1 (1.4%) | 45 (2.4%) | 45.0 |
anmaster | 2 (2.9%) | 44 (2.3%) | 22.0 |
akirschbaum | 8 (11.6%) | 26 (1.4%) | 3.2 |
qal21 | 6 (8.7%) | 2 (0.1%) | 0.3 |
gros | 1 (1.4%) | 2 (0.1%) | 2.0 |
aaron_baugher | 2 (2.9%) | 0 (0.0%) | 0.0 |
Change the reward chest to non_pickable in Starting House (start/newbieshouse) since new players tend to pick up the chest first instead of using the key to open it.
2 lines of code changed in 1 file:
Remove empty message which generates a (harmless) server error message.
0 lines of code changed in 1 file:
Updated 'curiosity reward' in Starting House (start/newbieshouse) map from 12 silver coins to 12 platinum coins.
2 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Make secret area in in Starting House (start/newbieshouse) map more accessible.
18 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. More and updated dialogue for Doorman found in Starting House (start/newbieshouse) map.
10 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. More dialogue for Manu the Crazy Key Binder found in Starting House (start/newbieshouse) map.
26 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Assigned names to signs, updated sign text to Starting House (start/newbieshouse) map.
22 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Updated magic_mouth and magic_ear information to Nexus (start/Nexus) map.
15 lines of code changed in 1 file:
Part of patch #322 Various changes to starting maps, courtesy of Kevin Zheng. Updated sign names and sign text information to Nexus (start/Nexus) map.
9 lines of code changed in 1 file:
Punctuation update and map name reference correction (beginners house -> Starting House) in message text to Nexus (start/Nexus).
3 lines of code changed in 1 file:
Capitalization and word spacing correction in message text to Starting House (start/newbieshouse).
3 lines of code changed in 1 file:
Give some faces to various quests.
2 lines of code changed in 1 file:
Explain with reading is important.
5 lines of code changed in 1 file:
Removed forced line break and punctuation correction in message text to Nexus (start/Nexus).
3 lines of code changed in 1 file:
Removed forced line breaks and punctuation corrections in message text to Starting House (start/newbieshouse).
7 lines of code changed in 1 file:
Replace handler with specific one. Requires arch revision 15303.
5 lines of code changed in 1 file:
Replace handler with specific one. Requires arch revision 15300.
2 lines of code changed in 1 file:
Replace handler with specific one. Requires arch revision 15294.
1 lines of code changed in 1 file:
Make the exit to newbie house unique.
5 lines of code changed in 1 file:
Reformat using CRE, no change.
78 lines of code changed in 1 file:
Fix JSON.
3 lines of code changed in 1 file:
Fix a substantial number of other script paths that I had missed previously.
7 lines of code changed in 1 file:
A Simple introductory quest in the newbies house.
84 lines of code changed in 2 files:
Update existing dialog files to use the new dialog syntax
54 lines of code changed in 2 files:
Replace recently updated oakdoors with new archetype and recycled graphic. Requires archetype r10798 or newer.
9 lines of code changed in 1 file:
Cosmetic change with how fences (swall) merge with nearby walls
10 lines of code changed in 1 file:
Replace and phase out the (old) oakdoor graphic with something different
3 lines of code changed in 1 file:
Modify CFDialog.py to use a list of strings for the keywords instead of the "|"
delimited string for consistency and to reduce the need to specially parse the
string. There seems no particular reason to stay with the "|" delimiter (and
@match use of it does not seem compelling enough to override the benefit of
removing the oddball parameter from both CFDialog.py and npc_dialog.py scripts.
This commit also updates every known dialog that is affected. Also updated
are the comments in both dialog scripts to reflect the change. In CFDialog.py
also pluralize some identifers to better reflect that they are used for lists.
29 lines of code changed in 1 file:
/star/newbieshouse: Remove some walls on top of walls, put some items under the floor, add button to prevent getting crushed in door to "bedroom" (but not to the other area with buttons/gate, newbies need to learn that gates sometimes try to close on you).
42 lines of code changed in 1 file:
Even more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with grep + sed. Also add @question to two pupland maps and fix a typo on a lake country map.
2 lines of code changed in 1 file:
Descriptive text change on a sign from the map normalizer plugin in the editor.
1 lines of code changed in 1 file:
* start/newbieshouse: Remove mid-sentence line breaks and rework some sign
content. Add some detail, like the default "s" and "d" keybindings.
* start/Nexus: Remove mid-sentence line breaks and rework some sign content.
* start/sigmund.msg: Add mention of the "s" and "d" default keybindings.
73 lines of code changed in 3 files:
start/newbiehouse: Some line breaks removed. Slight modification of some sign
information.
start/sigmund.msg: General spelling corrections, fr->en (pomme), along with
some grammatical and content rework. One dialog flow modification to get to
apply description without having to guess a word in the dialog.
44 lines of code changed in 2 files:
Add some dialog entries to sigmund, add a password to access scorn (forces newbies in training). No way back to newbie house aftre quitting it, forced into scorn.
36 lines of code changed in 3 files:
Upgraded sigmund :)
100 lines of code changed in 1 file:
Update match rules of CFDialog, add a script to use it
easily in maps, update newbie house so the wise sigmund
can provide more interactive support to players
229 lines of code changed in 2 files:
Update spellcasting objects to use inventory objects.
3 lines of code changed in 1 file:
Unify Created: and Modified: map headers.
2 lines of code changed in 2 files:
Normalize map files; no functional changes.
0 lines of code changed in 2 files:
Synchronize with branch - map difficulty settings
2 lines of code changed in 2 files:
(12 more)