Crossfire Server, Trunk
R22010
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#include <face.h>
Data Fields | |
const Face ** | faces |
uint8_t | facings |
sstring | name |
uint16_t | num |
uint8_t | num_animations |
const Face** animations_struct::faces |
The actual faces for the animation.
Definition at line 30 of file face.h.
Referenced by CREUtils::animationNode(), AssetsManager::AssetsManager(), AllAnimations::destroy(), CREAnimationControl::display(), esrv_send_animation(), FaceLoader::loadAnimationBlock(), AllAnimations::replace(), CREFacePanel::setItem(), CREAnimationPanel::setItem(), and AnimationWriter::write().
uint8_t animations_struct::facings |
How many facings (1,2,4,8).
Definition at line 28 of file face.h.
Referenced by apply_anim_suffix(), CREAnimationControl::display(), FaceLoader::loadAnimationBlock(), AllAnimations::replace(), and AnimationWriter::write().
sstring animations_struct::name |
Name of the animation sequence.
Definition at line 26 of file face.h.
Referenced by add_abilities(), CREUtils::animationNode(), AllAnimations::create(), AllAnimations::destroy(), do_anim(), FaceLoader::loadAnimationBlock(), AllAnimations::replace(), CREAnimationPanel::setItem(), and AnimationWriter::write().
uint16_t animations_struct::num |
Where we are in the array.
Definition at line 29 of file face.h.
Referenced by AllAnimations::added(), cfapi_object_set_property(), cfapi_system_find_animation(), do_anim(), and esrv_send_animation().
uint8_t animations_struct::num_animations |
How many different faces to animate, size of the faces array.
Definition at line 27 of file face.h.
Referenced by CREUtils::animationNode(), apply_anim_suffix(), AllAnimations::create(), CREAnimationControl::display(), do_anim(), esrv_send_animation(), FaceLoader::loadAnimationBlock(), AllAnimations::replace(), CREFacePanel::setItem(), CREAnimationPanel::setItem(), and AnimationWriter::write().