Crossfire Server, Trunk
trapdoor.cpp File Reference
#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
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Functions

void init_type_trapdoor (void)
 
static method_ret trapdoor_type_move_on (object *trap, object *victim, object *originator)
 

Detailed Description

The implementation of the Trapdoor class of objects.

Definition in file trapdoor.cpp.

Function Documentation

◆ init_type_trapdoor()

void init_type_trapdoor ( void  )

Initializer for the TRAPDOOR object type.

Definition at line 38 of file trapdoor.cpp.

References register_move_on(), TRAPDOOR, and trapdoor_type_move_on().

Referenced by register_all_ob_types().

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◆ trapdoor_type_move_on()

static method_ret trapdoor_type_move_on ( object trap,
object victim,
object originator 
)
static

Move on this Trapdoor object.

Parameters
trapThe Trapdoor we're moving on
victimThe object moving over this one
originatorThe object that caused the move_on event
Returns
METHOD_OK

Definition at line 49 of file trapdoor.cpp.

References object::above, object::carrying, common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info(), EXIT_X, EXIT_Y, say::max, METHOD_ERROR, METHOD_OK, object::move_on, object::move_type, MSG_TYPE_APPLY, MSG_TYPE_APPLY_TRAP, NDI_UNIQUE, NROF(), object_update(), play_sound_map(), SET_ANIMATION, SOUND_TYPE_GROUND, transfer_ob(), UP_OBJ_FACE, object::value, sword_of_souls::victim, and object::weight.

Referenced by init_type_trapdoor().

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