
| Author | Changes | Lines of Code | Lines per Change |
|---|---|---|---|
| Totals | 187 (100.0%) | 2407 (100.0%) | 12.8 |
| rjtanner | 81 (43.3%) | 1181 (49.1%) | 14.5 |
| anmaster | 7 (3.7%) | 837 (34.8%) | 119.5 |
| ryo_saeba | 8 (4.3%) | 211 (8.8%) | 26.3 |
| akirschbaum | 41 (21.9%) | 157 (6.5%) | 3.8 |
| quinet | 1 (0.5%) | 18 (0.7%) | 18.0 |
| kbulgrien | 1 (0.5%) | 3 (0.1%) | 3.0 |
| qal21 | 48 (25.7%) | 0 (0.0%) | 0.0 |
Removed line breaks in message text to Chest (pup_land/castle_eureca/chest) in Pupland.
5 lines of code changed in 1 file:
Removed cobblestones floor tiles from under two sea tiles and wall sections to Cave Passageway, Level 4 in Pupland. Technical change, no function changes.
0 lines of code changed in 1 file:
Removed line breaks in message text to Cave Passageway, Level 4 in Pupland.
6 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, Dungeon Level 2 in Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 9th Level in Pupland.
6 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 8th Level in Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 7th Level in Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 6th Level in Pupland.
3 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 5th Level in Pupland.
16 lines of code changed in 1 file:
Grammar change (dangerous -> danger) to Castle of Eureca, 4th Level in Pupland.
1 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 4th Level in Pupland.
2 lines of code changed in 1 file:
Removed line breaks in message text to Castle of Eureca, 2nd Level in Pupland.
4 lines of code changed in 1 file:
Replaced blocked (black) sections of the cave with grey cave walls to Cave Passageway, Level 4 in Pup Land. Cosmetic change only, no functional changes.
56 lines of code changed in 1 file:
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 8th Level in Pup Land. No functional changes.
19 lines of code changed in 1 file:
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 6th Level in Pup Land. No functional changes.
9 lines of code changed in 1 file:
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 3rd Level in Pup Land. No functional changes.
14 lines of code changed in 1 file:
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, 2nd Level in Pup Land. No functional changes.
11 lines of code changed in 1 file:
Cosmetic changes with how fence sections merge with nearby walls for Castle of Eureca, Entrance in Pup Land. No functional changes.
5 lines of code changed in 1 file:
Run MapNormalizer editor script on all map files.
1 lines of code changed in 1 file:
Replace obsolete attributes can_use_rod, can_use_wand, and can_use_horn with can_use_range.
3 lines of code changed in 1 file:
Apply patch #2800956 by Chris Mann: Pupland spelling improvements.
8 lines of code changed in 4 files:
(Inprogress checkin) Update map names to make them unique and more descriptive
8 lines of code changed in 4 files:
Correct coordinates on stairway so they line up correctly between levels
1 lines of code changed in 1 file:
(Inprogress checkin) Update map names to make them unique and more descriptive
22 lines of code changed in 11 files:
Spelling correction (forbit -> forbid)
1 lines of code changed in 1 file:
Map header updates: Correct creation date in map header that was changed in r7448, it was using the wrong month; update maps with entrance x & y coordinates, adjust map level difficulty to something slightly more realistic, adjust castle map names to match the world map name (Castle of Eureca vs Castle Eureca)
74 lines of code changed in 16 files:
Restored some important magic ears that were deleted in revision 9259.
18 lines of code changed in 1 file:
In /pup_land: Change all "name woodfloor" to "name wood floor" (and remove them when that is the default in the arch).
1 lines of code changed in 1 file:
Adding missing floors under walls and remove duplicate walls in /pup_land/castle_eureca/cave_pass and /pup_land/castle_eureca/cave_pass2
819 lines of code changed in 2 files:
Yet more fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Mostly done with a script.
6 lines of code changed in 2 files:
More fixes for redundant patterns in @match (it is case insensitive, but a lot of maps treated it as if it was case sensitive). Also fix some broken dialogs (missing the match part of @match and other such typos).
11 lines of code changed in 2 files:
Rename dwall3_3 to dwall_3_3 after removing incorrect Object in
arch/trunk/wall/dwall/dwall.arc.
3 lines of code changed in 1 file:
Update spellcasting objects to use inventory objects.
46 lines of code changed in 6 files:
Unify Created: and Modified: map headers.
16 lines of code changed in 16 files:
In-progress or partial check in; Updated map names and added map difficulty settings
23 lines of code changed in 16 files:
Changes due to map editor reformatting.
888 lines of code changed in 14 files:
Replace obsolete fields fly_on/fly_off/walk_on/walk_off with move_on/move_off.
1 lines of code changed in 1 file:
Remove obsolete armour field.
3 lines of code changed in 3 files:
Remove obsolete fields. Other changes due to editor reformatting.
208 lines of code changed in 5 files:
Replace "no_pass" with "move_block".
35 lines of code changed in 5 files:
(5 more)