Here is a list of all struct and union fields with links to the structures/unions they belong to:
- d -
- d_ino
: dirent
- d_name
: dirent
- d_off
: dirent
- d_reclen
: dirent
- daemonmode
: Settings
- dam
: liv
- dam_modifier
: obj
- damage
: _materialtype
- darkness
: map_cell_struct
, mapdef
, socket_struct
- data
: buffer_struct
, face_info
- datadir
: Settings
- datalen
: face_info
- day
: _timeofday
- dayofweek
: _timeofday
- death_penalty_level
: Settings
- death_penalty_ratio
: Settings
- debug
: Settings
- decoroptions
: RMParms
- decorstyle
: RMParms
- delay
: _cftimer
- dent
: DIR
- describe
: ob_methods
- description
: _materialtype
, attribute_type
, struct_map_in_quest
, struct_quest
, type_attribute
, type_definition
- Dex
: liv
- dialog_information
: obj
- diff
: recipestruct
, struct_equipment
- difficulty
: _materialtype
, artifactstruct
, mapdef
, RMParms
- difficulty_given
: RMParms
- difficulty_increase
: RMParms
- digestion
: pl
- dir
: DIR
- direction
: obj
, rv_vector
- discrete_damage
: obj
- display()
: CREAnimationControl
- distance
: rv_vector
- distance_x
: rv_vector
- distance_y
: rv_vector
- dm_mail
: Settings
- do_los
: pl
- doorstyle
: RMParms
- down
: _cfpcontext
- dumparg
: Settings
- dumpvalues
: Settings
- dungeon_depth
: RMParms
- dungeon_level
: RMParms
- dungeon_name
: RMParms
- duration
: obj
- duration_modifier
: obj