const int fear_bonus[MAX_STAT+1]
const int dam_bonus[MAX_STAT+1]
const char *const statname[NUM_STATS]
const int thaco_bonus[MAX_STAT+1]
const char *const restore_msg[NUM_STATS]
const char *const short_stat_name[NUM_STATS]
const int turn_bonus[MAX_STAT+1]
const int max_carry[MAX_STAT+1]
const char *const lose_msg[NUM_STATS]
const uint32 weight_limit[MAX_STAT+1]
const int cleric_chance[MAX_STAT+1]
const float speed_bonus[MAX_STAT+1]
const int dex_bonus[MAX_STAT+1]
const char *const attacks[NROFATTACKS]
const float cha_bonus[MAX_STAT+1]