Crossfire Server, Branches 1.12  R18729
pets.c File Reference
#include <global.h>
#include <sproto.h>
+ Include dependency graph for pets.c:

Go to the source code of this file.

Functions

static objectchoose_cult_monster (object *pl, const object *god, int summon_level)
 
void control_golem (object *op, int dir)
 
static objectfix_summon_pet (archetype *at, object *op, int dir, int is_golem)
 
void follow_owner (object *ob, object *owner)
 
objectget_pet_enemy (object *pet, rv_vector *rv)
 
static objectget_real_owner (object *ob)
 
static void mark_inventory_as_no_drop (object *ob)
 
void move_golem (object *op)
 
void pet_move (object *ob)
 
void remove_all_pets (void)
 
int should_arena_attack (object *pet, object *owner, object *target)
 
int summon_golem (object *op, object *caster, int dir, object *spob)
 
int summon_object (object *op, object *caster, object *spell_ob, int dir, const char *stringarg)
 
void terminate_all_pets (object *owner)
 

Detailed Description

Those functions deal with pets.

Definition in file pets.c.

Function Documentation

static object* choose_cult_monster ( object pl,
const object god,
int  summon_level 
)
static

Returns a monster (chosen at random) that this particular player (and his god) find acceptable. This checks level, races allowed by god, etc to determine what is acceptable.

Parameters
plplayer summoning.
godgod the player worships.
summon_levelsummoning level.
Returns
suitable monster, or NULL if no match found.

Definition at line 837 of file pets.c.

References draw_ext_info_format(), find_racelink(), FLAG_MONSTER, obj::level, llevDebug, LOG(), MAX_BUF, ralnk::member, MSG_TYPE_SPELL, MSG_TYPE_SPELL_FAILURE, obj::name, NDI_UNIQUE, oblnk::next, oblnk::ob, QUERY_FLAG, obj::race, and rndm().

Referenced by summon_object().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

void control_golem ( object op,
int  dir 
)

Makes the golem go in specified direction. This is a really stupid function when you get down and look at it. Keep it here for the time being - makes life easier if we ever decide to do more interesting thing with controlled golems.

Parameters
opgolem.
dirdesired direction.
Todo:
trash.

Definition at line 648 of file pets.c.

References obj::direction.

Referenced by animate_weapon(), and fire().

+ Here is the caller graph for this function:

static object* fix_summon_pet ( archetype at,
object op,
int  dir,
int  is_golem 
)
static

This makes multisquare/single square monsters proper for map insertion.

Parameters
atarchetype to prepare.
opcaster of the spell
dirdirection the monster should be placed in.
is_golemif set then this is a golem spell.
Returns
suitable golem.

Definition at line 464 of file pets.c.

References add_friendly_object(), obj::arch, arch_to_object(), AT_DRAIN, AT_GHOSTHIT, AT_PHYSICAL, obj::attack_movement, CLEAR_FLAG, archt::clone, create_treasure(), obj::direction, obj::enemy, liv::exp, FLAG_CHANGING, FLAG_FRIENDLY, FLAG_GENERATOR, FLAG_MONSTER, FLAG_SPLITTING, FLAG_STAND_STILL, freearr_x, freearr_y, get_owner(), GOLEM, GT_APPLY, GT_STARTEQUIP, obj::head, obj::invisible, obj::map, mark_inventory_as_no_drop(), obj::more, archt::more, PETMOVE, PLAYER, QUERY_FLAG, SET_FLAG, set_owner(), obj::speed_left, obj::stats, obj::type, obj::x, and obj::y.

Referenced by summon_golem().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

void follow_owner ( object ob,
object owner 
)

A pet is trying to follow its owner.

Parameters
obpet trying to follow. Will be remove_ob()'d if can't follow.
ownerowner of ob.

Definition at line 306 of file pets.c.

References obj::arch, archt::clone, draw_ext_info(), find_free_spot(), FLAG_REMOVED, freearr_x, freearr_y, get_map_from_coord(), mapdef::in_memory, insert_ob_in_map(), llevError, llevMonster, LOG(), obj::map, MAP_IN_MEMORY, obj::more, MSG_TYPE_SPELL, MSG_TYPE_SPELL_PET, obj::name, NDI_UNIQUE, OUT_OF_REAL_MAP, PLAYER, QUERY_FLAG, remove_ob(), SIZEOFFREE, obj::type, obj::x, and obj::y.

Referenced by move_monster(), pet_move(), and remove_all_pets().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

object* get_pet_enemy ( object pet,
rv_vector rv 
)

Given that 'pet' is a friendly object, this function returns a monster the pet should attack, NULL if nothing appropriate is found. it basically looks for nasty things around the owner of the pet to attack. This is now tilemap aware.

Parameters
petwho is seeking an enemy.
[out]rvwill contain the path to the enemy.
Returns
enemy, or NULL if nothing suitable.

Definition at line 67 of file pets.c.

References obj::above, obj::attack_movement, obj::attacked_by, obj::attacked_by_count, can_detect_enemy(), can_see_enemy(), check_enemy(), CLEAR_FLAG, obj::contr, obj::count, obj::enemy, find_nearest_living_creature(), FLAG_ALIVE, FLAG_CONFUSED, FLAG_FRIENDLY, FLAG_UNAGGRESSIVE, freearr_x, freearr_y, get_map_flags(), GET_MAP_OB, get_owner(), get_rangevector(), get_search_arr(), obj::head, obj::map, on_same_map(), P_IS_ALIVE, P_OUT_OF_MAP, pet_defend, pet_normal, pet_sad, pl::petmode, PETMOVE, PLAYER, QUERY_FLAG, remove_friendly_object(), should_arena_attack(), SIZEOFFREE, obj::type, obj::x, and obj::y.

Referenced by find_enemy().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

static object* get_real_owner ( object ob)
static

Recursively look through the owner property of objects until the real owner is found

Parameters
obitem we're searching the owner of.
Returns
owner, NULL if nothing found.

Definition at line 1119 of file pets.c.

References get_owner().

Referenced by should_arena_attack().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

static void mark_inventory_as_no_drop ( object ob)
static

Mark all inventory items as FLAG_NO_DROP.

Parameters
obthe object to modify.

Definition at line 45 of file pets.c.

References obj::below, FLAG_NO_DROP, obj::inv, and SET_FLAG.

Referenced by fix_summon_pet(), and summon_object().

+ Here is the caller graph for this function:

void move_golem ( object op)

Handles a golem's movement.

Updated this to allow more than the golem 'head' to attack.

Parameters
opgolem to be moved.

Definition at line 541 of file pets.c.

References obj::above, attack_ob(), obj::contr, obj::count, obj::direction, draw_ext_info(), draw_ext_info_format(), FLAG_ALIVE, FLAG_MONSTER, free_object(), freearr_x, freearr_y, get_map_flags(), GET_MAP_OB, get_owner(), pl::golem_count, obj::head, liv::hp, llevDebug, LOG(), obj::map, obj::more, move_ob(), obj::msg, MSG_TYPE_SPELL, MSG_TYPE_SPELL_PET, obj::name, NDI_UNIQUE, obj::owner, P_OUT_OF_MAP, QUERY_FLAG, obj::race, range_golem, pl::ranges, remove_friendly_object(), remove_ob(), obj::stats, UP_OBJ_FACE, update_object(), was_destroyed, obj::x, and obj::y.

Referenced by legacy_ob_process().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

void remove_all_pets ( void  )

This function checks all pets so they try to follow their master around the world.

Unfortunately, sometimes, the owner of a pet is in the process of entering a new map when this is called. Thus the map isn't loaded yet, and we have to remove the pet...

Definition at line 273 of file pets.c.

References FABS, first_friendly_object, FLAG_FRIENDLY, FLAG_REMOVED, follow_owner(), free_object(), get_owner(), llevMonster, LOG(), MIN_ACTIVE_SPEED, oblnk::next, oblnk::ob, on_same_map(), PLAYER, QUERY_FLAG, remove_friendly_object(), obj::speed, and obj::type.

Referenced by enter_map(), and swap_map().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

int should_arena_attack ( object pet,
object owner,
object target 
)

Determines if checks so pets don't attack players or other pets should be overruled by the arena petmode.

Parameters
petpet considered.
ownerpet's owner.
targetpotential pet target.
Return values
0pet shouldn't attack target.
1target is a suitable victim for the pet.

Definition at line 1146 of file pets.c.

References obj::contr, get_real_owner(), llevError, LOG(), op_on_battleground(), pl::party, pet_arena, pl::petmode, PLAYER, and obj::type.

Referenced by check_enemy(), and get_pet_enemy().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

int summon_golem ( object op,
object caster,
int  dir,
object spob 
)

Summons a monster.

Parameters
opwho is summoning.
casterobject casting the spell.
dirdirection to place the monster.
spobspell object casting. At this stage, all spob is really used for is to adjust some values in the monster.
Return values
0failed to summon something.
1summoned correctly something.

Definition at line 669 of file pets.c.

References add_friendly_object(), add_string(), AT_PHYSICAL, obj::attack_movement, obj::attacktype, caster_level(), archt::clone, obj::contr, obj::count, liv::dam, determine_god(), determine_holy_arch(), obj::direction, draw_ext_info(), draw_ext_info_format(), obj::duration, liv::exp, FABS, find_free_spot(), find_god(), fix_summon_pet(), FLAG_FRIENDLY, FLAG_MONSTER, FREE_AND_CLEAR_STR, free_object(), free_string(), freearr_x, freearr_y, get_owner(), GOLEM, pl::golem_count, liv::hp, insert_ob_in_map(), llevError, LOG(), obj::map, MAX, MAX_BUF, liv::maxgrace, MIN, obj::more, MSG_TYPE_SPELL, MSG_TYPE_SPELL_FAILURE, MSG_TYPE_SPELL_PET, obj::name, NDI_UNIQUE, ob_blocked(), obj::other_arch, PETMOVE, PLAYER, QUERY_FLAG, obj::race, range_golem, pl::ranges, remove_ob(), obj::resist, SET_FLAG, set_owner(), set_spell_skill(), pl::shoottype, SIZEOFFREE1, obj::slaying, snprintf(), liv::sp, SP_level_dam_adjust(), SP_level_duration_adjust(), SP_level_range_adjust(), obj::speed, obj::speed_left, obj::stats, obj::type, liv::wc, obj::x, and obj::y.

Referenced by cast_spell().

+ Here is the call graph for this function:

+ Here is the caller graph for this function:

int summon_object ( object op,
object caster,
object spell_ob,
int  dir,
const char *  stringarg 
)
void terminate_all_pets ( object owner)

Removes all pets someone owns.

Parameters
ownerplayer we wish to remove all pets of.

Definition at line 250 of file pets.c.

References first_friendly_object, FLAG_REMOVED, free_object(), get_owner(), oblnk::next, oblnk::ob, QUERY_FLAG, remove_friendly_object(), and remove_ob().

Referenced by apply_savebed(), check_login(), command_kill_pets(), do_server(), key_confirm_quit(), and save_player().

+ Here is the call graph for this function:

+ Here is the caller graph for this function: