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projectile.c File Reference
#include <global.h>
#include <sproto.h>
#include <ob_methods.h>
#include <ob_types.h>
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Functions

method_ret common_process_projectile (ob_methods *context, object *op)
 
method_ret common_projectile_move_on (ob_methods *context, object *trap, object *victim, object *originator)
 
void stop_projectile (object *op)
 

Detailed Description

This file contains code common to projectile objects. For now it is limited to arrows and thrown objects.

Definition in file projectile.c.

Function Documentation

method_ret common_process_projectile ( ob_methods context,
object op 
)

Move an arrow or thrown object along its course.

Parameters
contextThe method context
opThe arrow or thrown object being moved.
Todo:
Split this function up.
Returns
METHOD_ERROR if op is not in a map, otherwise METHOD_OK

Definition at line 62 of file projectile.c.

References obj::above, absdir(), obj::direction, DIRX, DIRY, obj::face, FLAG_ALIVE, FLAG_REFL_MISSILE, FLAG_REFLECTING, free_object(), freearr_x, freearr_y, GET_ANIM_ID, GET_ANIMATION, get_map_flags(), GET_MAP_MOVE_BLOCK, GET_MAP_OB, hit_with_arrow(), insert_ob_in_map(), obj::level, llevError, LOG(), obj::map, METHOD_ERROR, METHOD_OK, new_faces, new_face_struct::number, OB_TYPE_MOVE_BLOCK, obj::owner, P_IS_ALIVE, P_OUT_OF_MAP, QUERY_FLAG, remove_ob(), rndm(), SET_ANIMATION, obj::speed, obj::state, stop_projectile(), obj::x, and obj::y.

Referenced by arrow_type_process(), and thrown_object_type_process().

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method_ret common_projectile_move_on ( ob_methods context,
object trap,
object victim,
object originator 
)

Move on this Thrown Object object.

Parameters
contextThe method context
trapThe thrown object or arrow we're moving on
victimThe object moving over this one
originatorThe object that caused the move_on event
Returns
METHOD_OK

Definition at line 219 of file projectile.c.

References common_post_ob_move_on(), common_pre_ob_move_on(), FLAG_ALIVE, hit_with_arrow(), obj::inv, METHOD_ERROR, METHOD_OK, obj::owner, QUERY_FLAG, and obj::speed.

Referenced by init_type_arrow(), and init_type_thrown_object().

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void stop_projectile ( object op)

Handle an arrow or thrown object stopping.

Parameters
opThe arrow or thrown object that is stopping.

Definition at line 36 of file projectile.c.

References clear_owner(), EVENT_STOP, execute_event(), fix_stopped_arrow(), free_object(), insert_ob_in_map(), obj::inv, obj::map, merge_ob(), remove_ob(), and SCRIPT_FIX_NOTHING.

Referenced by arrow_type_process(), common_process_projectile(), and thrown_object_type_process().

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