Crossfire Server, Trunk
ArchetypeWriter.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2020-2021 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef ARCHETYPEWRITER_H
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#define ARCHETYPEWRITER_H
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#include "
global.h
"
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#include "
AssetWriter.h
"
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class
ArchetypeWriter
:
public
AssetWriter
<archetype> {
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public
:
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virtual
void
write
(
const
archetype
*
arch
,
StringBuffer
*
buf
);
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};
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#endif
/* ARCHETYPEWRITER_H */
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global.h
AssetWriter.h
ArchetypeWriter
Definition:
ArchetypeWriter.h:19
archininventory.arch
arch
DIALOGCHECK MINARGS 1 MAXARGS 1
Definition:
archininventory.py:16
ArchetypeWriter::write
virtual void write(const archetype *arch, StringBuffer *buf)
Definition:
ArchetypeWriter.cpp:39
buf
StringBuffer * buf
Definition:
readable.cpp:1565
archetype
Definition:
object.h:483
StringBuffer
Definition:
stringbuffer.cpp:25
AssetWriter
Definition:
AssetWriter.h:22
crossfire-crossfire-server
include
ArchetypeWriter.h
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