Crossfire Server, Trunk
FaceLoader.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2020-2021 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef FACELOADER_H
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#define FACELOADER_H
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#include "
AssetLoader.h
"
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#include "
Utils.h
"
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class
Faces
;
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class
AllAnimations
;
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class
AssetsTracker
;
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class
FaceLoader
:
public
AssetLoader
{
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public
:
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FaceLoader
(
Faces
*
faces
,
AllAnimations
*
animations
,
AssetsTracker
*tracker);
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virtual
bool
willLoad
(
const
std::string &
filename
)
override
{
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return
Utils::endsWith
(
filename
.c_str(),
".face"
);
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}
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virtual
void
load
(
BufferReader
*reader,
const
std::string &
filename
)
override
;
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private
:
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Faces
*
m_faces
;
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AllAnimations
*
m_animations
;
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AssetsTracker
*
m_tracker
;
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void
loadAnimationBlock
(
BufferReader
*reader,
const
std::string &full_path,
const
char
*animation_name);
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};
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#endif
/* FACELOADER_H */
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FaceLoader::FaceLoader
FaceLoader(Faces *faces, AllAnimations *animations, AssetsTracker *tracker)
Definition:
FaceLoader.cpp:22
FaceLoader::loadAnimationBlock
void loadAnimationBlock(BufferReader *reader, const std::string &full_path, const char *animation_name)
Definition:
FaceLoader.cpp:27
FaceLoader::load
virtual void load(BufferReader *reader, const std::string &filename) override
Definition:
FaceLoader.cpp:77
AssetLoader
Definition:
AssetLoader.h:24
npc_dialog.filename
filename
Definition:
npc_dialog.py:99
AssetsTracker
Definition:
AssetsTracker.h:26
Utils.h
FaceLoader::willLoad
virtual bool willLoad(const std::string &filename) override
Definition:
FaceLoader.h:27
dragon_attune.animations
dictionary animations
Definition:
dragon_attune.py:25
Faces
Definition:
Faces.h:19
FaceLoader::m_tracker
AssetsTracker * m_tracker
Definition:
FaceLoader.h:36
AllAnimations
Definition:
Animations.h:19
dragon_attune.faces
dictionary faces
Definition:
dragon_attune.py:31
FaceLoader
Definition:
FaceLoader.h:23
FaceLoader::m_animations
AllAnimations * m_animations
Definition:
FaceLoader.h:35
FaceLoader::m_faces
Faces * m_faces
Definition:
FaceLoader.h:34
BufferReader
Definition:
bufferreader.cpp:21
Utils::endsWith
static bool endsWith(const char *const str, const char *const with)
Definition:
Utils.cpp:16
AssetLoader.h
crossfire-crossfire-server
include
FaceLoader.h
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