Crossfire Server, Trunk
readable_message_type Struct Reference

#include <book.h>

+ Collaboration diagram for readable_message_type:

Data Fields

uint8_t message_subtype
 
uint8_t message_type
 

Detailed Description

Struct to store the message_type and message_subtype for signs and books used by the player.

Definition at line 36 of file book.h.

Field Documentation

◆ message_subtype

uint8_t readable_message_type::message_subtype

Message subtype to be sent to the client.

Definition at line 38 of file book.h.

Referenced by apply_sign(), book_type_apply(), and spellbook_type_apply().

◆ message_type

uint8_t readable_message_type::message_type

Message type to be sent to the client.

Definition at line 37 of file book.h.

Referenced by apply_sign(), book_type_apply(), and spellbook_type_apply().


The documentation for this struct was generated from the following file: