Crossfire Server, Trunk
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#include <book.h>
Data Fields | |
uint8_t | message_subtype |
uint8_t | message_type |
Struct to store the message_type and message_subtype for signs and books used by the player.
uint8_t readable_message_type::message_subtype |
Message subtype to be sent to the client.
Definition at line 38 of file book.h.
Referenced by apply_sign(), book_type_apply(), and spellbook_type_apply().
uint8_t readable_message_type::message_type |
Message type to be sent to the client.
Definition at line 37 of file book.h.
Referenced by apply_sign(), book_type_apply(), and spellbook_type_apply().