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Crossfire Server, Trunk
1.75.0
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#include "global.h"#include "object.h"#include "sproto.h"#include <string.h>#include <unordered_map>
Include dependency graph for cfcitybell.cpp:Go to the source code of this file.
Data Structures | |
| struct | Region |
| One region with bells. More... | |
Functions | |
| void | cfcitybell_close () |
| void | cfcitybell_init (Settings *settings) |
| Citybells module initialisation. More... | |
| static int | clock_listener (int *type,...) |
| Global event handling, only uses EVENT_CLOCK. More... | |
| static void | load_bells (BufferReader *reader, const char *filename) |
| Load a .bells file. More... | |
| static void | ring_bell (void) |
| Ring the city bells for each player. More... | |
Variables | |
| static event_registration | global_handler |
| static int | last_hr |
| static std::unordered_map< std::string, Region * > | regions |
| All defined regions. More... | |
This file is part of the city bell module. See this page for more information.
Definition in file cfcitybell.cpp.