Crossfire Server, Trunk
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#include <GameSoundPanel.h>
Public Member Functions | |
GameSoundPanel (QWidget *parent) | |
virtual void | updateItem () |
Public Member Functions inherited from AssetSWrapperPanel< GameSound > | |
AssetSWrapperPanel (QWidget *parent) | |
virtual void | setAsset (AssetWrapper *asset) override |
Public Member Functions inherited from AssetWrapperPanel | |
ArchetypeComboBox * | addArchetype (const QString &label, const char *property, bool readOnly=false, bool allowNone=true) |
AssetUseTree * | addAssetUseTree (const QString &label, AssetModel *assets, const char *property) |
void | addBottomFiller () |
QCheckBox * | addCheckBox (const QString &label, const char *property, bool readOnly=true) |
void | addFaceChoice (const QString &label, const char *property, bool readOnly=true, bool allowNone=true) |
QLabel * | addLabel (const QString &label, const char *property, bool wrapText=false) |
QLineEdit * | addLineEdit (const QString &label, const char *property, bool readOnly=true) |
void | addQuestChoice (const QString &label, const char *property, bool readOnly=true, bool allowNone=true) |
QSpinBox * | addSpinBox (const QString &label, const char *property, int min=0, int max=100, bool readOnly=true) |
void | addTab (const QString &title) |
QTextEdit * | addTextEdit (const QString &label, const char *property, bool readOnly=true) |
TreasureListComboBox * | addTreasureList (const QString &label, const char *property, bool readOnly=true, bool allowNone=true) |
AssetWrapperPanel (QWidget *parent) | |
virtual | ~AssetWrapperPanel () |
Additional Inherited Members | |
Protected Slots inherited from AssetWrapperPanel | |
void | dataChanged () |
void | itemChanged () |
Protected Member Functions inherited from AssetWrapperPanel | |
template<class T > | |
T * | addWidget (const QString &label, T *widget, bool sideBySide, const char *property, const char *widgetProperty) |
Protected Attributes inherited from AssetSWrapperPanel< GameSound > | |
GameSound * | myItem |
Protected Attributes inherited from AssetWrapperPanel | |
AssetWrapper * | myAsset |
QMetaObject::Connection | myChanged |
QMetaObject::Connection | myDelete |
bool | myInhibit |
QGridLayout * | myLayout |
QList< PropertyLink > | myLinks |
QTabWidget * | myTab |
Definition at line 19 of file GameSoundPanel.h.
GameSoundPanel::GameSoundPanel | ( | QWidget * | parent | ) |
Definition at line 15 of file GameSoundPanel.cpp.
References AssetWrapperPanel::addBottomFiller(), and AssetWrapperPanel::addLabel().
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inlinevirtual |
Called when myItem was updated.
Implements AssetSWrapperPanel< GameSound >.
Definition at line 24 of file GameSoundPanel.h.