Crossfire Server, Trunk
clock.c
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1 /*
2  CrossFire, A Multiplayer game for X-windows
3 
4  Copyright (C) 2007 Mark Wedel & Crossfire Development Team
5  Copyright (C) 1992 Frank Tore Johansen
6 
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21  The authors can be reached via e-mail at crossfire-devel@real-time.com
22 */
26 #include <global.h>
27 #include <ob_methods.h>
28 #include <ob_types.h>
29 #include <sounds.h>
30 #include <sproto.h>
31 
32 static method_ret clock_type_apply(object *op, object *applier, int aflags);
33 
37 void init_type_clock(void) {
39 }
40 
49 static method_ret clock_type_apply(object *op, object *applier, int aflags) {
50  (void)aflags;
51  if (applier->type == PLAYER) {
52  timeofday_t tod;
53  char buf1[128];
54 
55  get_tod(&tod);
56  play_sound_player_only(applier->contr, SOUND_TYPE_ITEM, op, 0, "tick");
58  "It is %s", time_format_time(&tod, buf1, sizeof(buf1)));
59  return METHOD_OK;
60  }
61  return METHOD_UNHANDLED;
62 }
PLAYER
@ PLAYER
Definition: object.h:107
global.h
SOUND_TYPE_ITEM
#define SOUND_TYPE_ITEM
Definition: newclient.h:335
METHOD_OK
#define METHOD_OK
Definition: ob_methods.h:15
play_sound_player_only
void play_sound_player_only(player *pl, int8_t sound_type, object *emitter, int dir, const char *action)
Definition: sounds.c:51
_timeofday
Definition: tod.h:38
METHOD_UNHANDLED
#define METHOD_UNHANDLED
Definition: ob_methods.h:16
get_tod
void get_tod(timeofday_t *tod)
Definition: time.c:215
MSG_TYPE_APPLY_SUCCESS
#define MSG_TYPE_APPLY_SUCCESS
Definition: newclient.h:603
sproto.h
nlohmann::detail::void
j template void())
Definition: json.hpp:4099
CLOCK
@ CLOCK
Definition: object.h:115
clock_type_apply
static method_ret clock_type_apply(object *op, object *applier, int aflags)
Definition: clock.c:49
register_apply
void register_apply(int ob_type, apply_func method)
Definition: ob_types.c:62
method_ret
char method_ret
Definition: ob_methods.h:14
ob_types.h
sounds.h
obj::type
uint8_t type
Definition: object.h:343
NDI_UNIQUE
#define NDI_UNIQUE
Definition: newclient.h:262
obj::contr
struct pl * contr
Definition: object.h:279
give.op
op
Definition: give.py:33
ob_methods.h
time_format_time
const char * time_format_time(const timeofday_t *tod, char *buf, size_t bufsize)
Definition: time.c:365
MSG_TYPE_APPLY
#define MSG_TYPE_APPLY
Definition: newclient.h:408
init_type_clock
void init_type_clock(void)
Definition: clock.c:37
draw_ext_info_format
void draw_ext_info_format(int flags, int pri, const object *pl, uint8_t type, uint8_t subtype, const char *format,...)
Definition: main.c:319