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◆ MAX_NPC
How many NPCs maximum will reply to the player.
Definition at line 46 of file dialog.h.
◆ MAX_REPLIES
How many NPC replies maximum to tell the player.
Definition at line 44 of file dialog.h.
◆ struct_dialog_information
Message information for a NPC.
◆ struct_dialog_message
One message a NPC can react to.
◆ struct_dialog_reply
One reply a NPC can expect.
◆ talk_info
Structure used to build up dialog information when a player says something.
- See also
- monster_communicate().
◆ reply_type
Various kind of messages a player or NPC can say.
Enumerator |
---|
rt_say | Basic sentence.
|
rt_reply | Reply to something.
|
rt_question | Asking a question.
|
Definition at line 9 of file dialog.h.