Crossfire Server, Trunk
duplicator.c File Reference
#include "global.h"
#include <string.h>
#include "ob_methods.h"
#include "ob_types.h"
#include "sounds.h"
#include "sproto.h"
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Functions

static method_ret duplicator_type_trigger (object *op, object *cause, int state)
 
void init_type_duplicator (void)
 
static void move_duplicator (object *op)
 

Detailed Description

The implementation of duplicator objects.

Definition in file duplicator.c.

Function Documentation

◆ duplicator_type_trigger()

static method_ret duplicator_type_trigger ( object op,
object cause,
int  state 
)
static

A duplicator is triggered.

Parameters
opThe duplicator being triggered
causeIgnored.
stateIgnored.
Return values
METHOD_OK

Definition at line 95 of file duplicator.c.

References METHOD_OK, move_duplicator(), give::op, quest::state, and nlohmann::detail::void().

Referenced by init_type_duplicator().

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◆ init_type_duplicator()

void init_type_duplicator ( void  )

Initializer for the duplicator object type.

Definition at line 33 of file duplicator.c.

References DUPLICATOR, duplicator_type_trigger(), and register_trigger().

Referenced by register_all_ob_types().

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◆ move_duplicator()

static void move_duplicator ( object op)
static

Trigger for duplicator.

Will duplicate a specified object placed on top of it.

  • connected: what will trigger it.
  • level: multiplier. 0 to destroy.
  • other_arch: the object to look for and duplicate.
  • food: if non-zero, self-destruct after activating this many times
Parameters
opduplicator.

Definition at line 49 of file duplicator.c.

References disinfect::count, if(), llevInfo, LOG(), object_free_drop_inventory(), object_remove(), give::op, and Ice::tmp.

Referenced by duplicator_type_trigger().

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