Crossfire Server, Trunk
duplicator.c
Go to the documentation of this file.
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 1999-2014 Mark Wedel and the Crossfire Development Team
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* Copyright (c) 1992 Frank Tore Johansen
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#include "
global.h
"
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#include <string.h>
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#include "
ob_methods.h
"
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#include "
ob_types.h
"
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#include "
sounds.h
"
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#include "
sproto.h
"
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static
method_ret
duplicator_type_trigger
(
object
*
op
,
object
*cause,
int
state
);
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void
init_type_duplicator
(
void
) {
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register_trigger
(
DUPLICATOR
,
duplicator_type_trigger
);
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}
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static
void
move_duplicator
(
object
*
op
) {
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object
*
tmp
;
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if
(!
op
->other_arch) {
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LOG
(
llevInfo
,
"Duplicator with no other_arch! %d %d %s\n"
,
op
->x,
op
->y,
op
->map ?
op
->map->path :
"nullmap"
);
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return
;
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}
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if
(
op
->above == NULL)
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return
;
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int
count
=
op
->nrof;
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for
(
tmp
=
op
->above;
tmp
!= NULL;
tmp
=
tmp
->above) {
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if
(strcmp(
op
->other_arch->name,
tmp
->arch->name) == 0) {
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if
(
op
->level <= 0) {
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object_remove
(
tmp
);
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object_free_drop_inventory
(
tmp
);
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tmp
=
op
;
// Old tmp was removed, so we can't follow that linked list
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}
else
{
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uint64_t new_nrof = (uint64_t)
tmp
->nrof*
op
->level;
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if
(new_nrof >= 1UL<<31)
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new_nrof = 1UL<<31;
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tmp
->nrof = new_nrof;
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}
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if
(
op
->stats.food) {
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--
op
->stats.food;
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if
(!
op
->stats.food) {
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object_remove
(
op
);
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object_free_drop_inventory
(
op
);
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return
;
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}
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}
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if
(
count
<= 1)
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break
;
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--
count
;
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}
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}
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}
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static
method_ret
duplicator_type_trigger
(
object
*
op
,
object
*cause,
int
state
) {
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(
void
)cause;
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(
void
)
state
;
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move_duplicator
(
op
);
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return
METHOD_OK
;
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}
global.h
object_remove
void object_remove(object *op)
Definition:
object.c:1819
METHOD_OK
#define METHOD_OK
Definition:
ob_methods.h:15
init_type_duplicator
void init_type_duplicator(void)
Definition:
duplicator.c:33
Ice.tmp
int tmp
Definition:
Ice.py:207
move_duplicator
static void move_duplicator(object *op)
Definition:
duplicator.c:49
disinfect.count
int count
Definition:
disinfect.py:7
sproto.h
register_trigger
void register_trigger(int ob_type, trigger_func method)
Definition:
ob_types.c:98
nlohmann::detail::void
j template void())
Definition:
json.hpp:4099
method_ret
char method_ret
Definition:
ob_methods.h:14
ob_types.h
sounds.h
llevInfo
@ llevInfo
Definition:
logger.h:12
LOG
void LOG(LogLevel logLevel, const char *format,...)
Definition:
logger.c:51
DUPLICATOR
@ DUPLICATOR
Definition:
object.h:202
give.op
op
Definition:
give.py:33
object_free_drop_inventory
void object_free_drop_inventory(object *ob)
Definition:
object.c:1546
quest.state
state
Definition:
quest.py:13
ob_methods.h
duplicator_type_trigger
static method_ret duplicator_type_trigger(object *op, object *cause, int state)
Definition:
duplicator.c:95
if
if(!(yy_init))
Definition:
loader.c:2626
crossfire-crossfire-server
types
duplicator
duplicator.c
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