Crossfire Server, Trunk
skillscroll.c File Reference
#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
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Functions

void init_type_skillscroll (void)
 
static method_ret skillscroll_type_apply (object *lighter, object *applier, int aflags)
 

Detailed Description

Implimentation of skill scrolls.

Definition in file skillscroll.c.

Function Documentation

◆ init_type_skillscroll()

void init_type_skillscroll ( void  )

Initializer for the SKILLSCROLL object type.

Definition at line 39 of file skillscroll.c.

References register_apply(), SKILLSCROLL, and skillscroll_type_apply().

Referenced by register_all_ob_types().

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◆ skillscroll_type_apply()

static method_ret skillscroll_type_apply ( object scroll,
object applier,
int  aflags 
)
static

Applies a skillscroll.

Parameters
scrollSkillscroll to apply.
applierobject attempting to apply the scroll. Should be a player.
aflagsspecial flags (always apply/unapply).
Returns
METHOD_OK always.

Definition at line 55 of file skillscroll.c.

References draw_ext_info_format(), learn_skill(), MAX_BUF, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR, MSG_TYPE_APPLY_FAILURE, MSG_TYPE_APPLY_SUCCESS, give::name, NDI_UNIQUE, object_decrease_nrof_by_one, PLAYER, query_name(), obj::skill, obj::type, and nlohmann::detail::void().

Referenced by init_type_skillscroll().

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