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56 "You turn the handle.");
60 "The handle doesn't move.");
void object_update(object *op, int action)
void register_process(int ob_type, process_func method)
#define SET_ANIMATION(ob, newanim)
void play_sound_map(int8_t sound_type, object *emitter, int dir, const char *action)
static method_ret trigger_type_apply(object *op, object *applier, int aflags)
#define MSG_TYPE_APPLY_SUCCESS
void init_type_trigger(void)
void register_apply(int ob_type, apply_func method)
#define SOUND_TYPE_GROUND
#define NUM_ANIMATIONS(ob)
#define MSG_TYPE_APPLY_FAILURE
void draw_ext_info(int flags, int pri, const object *pl, uint8_t type, uint8_t subtype, const char *message)
static method_ret trigger_type_process(object *op)