Crossfire Server, Trunk
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
static method_ret | button_type_move_on (object *trap, object *victim, object *originator) |
void | init_type_button (void) |
The implementation of the Button class of objects.
Definition in file button.cpp.
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static |
Move on this Button object.
trap | The Button we're moving on |
victim | The object moving over this one |
originator | The object that caused the move_on event |
Definition at line 50 of file button.cpp.
References common_post_ob_move_on(), common_pre_ob_move_on(), METHOD_ERROR, METHOD_OK, play_sound_map(), SOUND_TYPE_GROUND, update_button(), and sword_of_souls::victim.
Referenced by init_type_button().
void init_type_button | ( | void | ) |
Initializer for the BUTTON object type.
Definition at line 39 of file button.cpp.
References BUTTON, button_type_move_on(), and register_move_on().
Referenced by register_all_ob_types().