Crossfire Archive
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Re: CF: Holy Ground (was cone bug fix)
- To: "Mark Wedel" <>
- Subject: Re: CF: Holy Ground (was cone bug fix)
- From: Keith Duthie <>
- Date: Sat, 09 May 1998 14:05:29 +1200
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: <>
- References: <Nishita Seikoh <><><>
- Sender:
At 21:02 7/05/98 -0700, wrote:
> As a note to #4 above, it would actually be interesting to have unholy
ground
>based on gods. For example, in a holy area of lucifer, jehovah spells
probably
>should not work, but lucifers spells should work (ie, a definate home field
>advantage).
What you want is a new archetype/field/whatever it is:
Holy Ground of [Whichever God is appropriate].
Unholy ground should probably stay as it is: its purpose is to completely
block out all clerical spells in the area.
Holy ground, on the other hand, should treat priests of its own god as a
priest a few levels higher, and those of an opposing god as a priest a few
levels lower.
To block out an opposing gods priests intirely would probably be going a
little too far, although having the number of levels lower as a variable
(with some default value) might not be a bad idea either.
--
| Keith Duthie |
> Don't call me, I'll call you. Maybe. O- <
| |
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