Gridarta Editor
DefaultPickmapManager.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.mapmanager;
21 
22 import java.util.List;
33 import org.jetbrains.annotations.NotNull;
34 import org.jetbrains.annotations.Nullable;
35 
40 public class DefaultPickmapManager<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends AbstractMapManager<G, A, R> {
41 
45  @NotNull
47 
56  public DefaultPickmapManager(@NotNull final MapReaderFactory<G, A> mapReaderFactory, @NotNull final MapControlFactory<G, A, R> mapControlFactory, @NotNull final ProjectSettings projectSettings, @NotNull final FaceObjectProviders faceObjectProviders, @NotNull final PathManager pathManager) {
57  super(mapReaderFactory, projectSettings, faceObjectProviders, pathManager);
58  this.mapControlFactory = mapControlFactory;
59  }
60 
61  @NotNull
62  @Override
63  protected MapControl<G, A, R> createMapControl(@Nullable final List<G> objects, @NotNull final A mapArchObject, @Nullable final MapFile mapFile) {
64  return mapControlFactory.newPickmapControl(objects, mapArchObject, mapFile);
65  }
66 
67 }
This class contains methods for converting relative map paths to absolute map paths and vice versa...
Reading and writing of maps, handling of paths.
Settings that apply to a project.
final ProjectSettings projectSettings
The project settings instance.
A factory for creating MapReader instances.
final MapReaderFactory< G, A > mapReaderFactory
The gridarta objects factory instance.
final MapControlFactory< G, A, R > mapControlFactory
The MapControlFactory instance.
DefaultPickmapManager(@NotNull final MapReaderFactory< G, A > mapReaderFactory, @NotNull final MapControlFactory< G, A, R > mapControlFactory, @NotNull final ProjectSettings projectSettings, @NotNull final FaceObjectProviders faceObjectProviders, @NotNull final PathManager pathManager)
Create a new map manager.
Abstract base class for MapManager implementations.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
final PathManager pathManager
The PathManager for converting File instances.
MapControl< G, A, R > createMapControl(@Nullable final List< G > objects, @NotNull final A mapArchObject, @Nullable final MapFile mapFile)
Provider for faces of GameObjects and Archetypes.
The face is the appearance of an object.
Currently nothing more than a marker interface for unification.
Definition: MapControl.java:35
MapControl< G, A, R > newPickmapControl(@Nullable List< G > objects, @NotNull A mapArchObject, @Nullable MapFile mapFile)
Create a new pickmap map control instance.
The location of a map file with a map directory.
Definition: MapFile.java:31
Factory for creating MapControl instances.