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Gridarta Editor
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Classes | |
| class | AboveFloorInsertionMode |
| Insert right above the topmost floor square. More... | |
| class | AbsoluteMapPath |
| A MapPath that is absolute, that is, it starts with a "/". More... | |
| class | AutoInsertionMode |
| Automatically guess the insertion position. More... | |
| class | AutoInsertionModeTest |
| Regression tests for AutoInsertionMode. More... | |
| class | BelowFloorInsertionMode |
| Insert right below the bottommost floor square. More... | |
| class | BottommostInsertionMode |
| Insert bottommost. More... | |
| class | DefaultMapModel |
| Implementation of MapModel that covers the similarities between crossfire and daimonin. More... | |
| class | DefaultMapModelTest |
| Test for DefaultMapModel. More... | |
| class | DifferentMapBaseException |
| Thrown if two map files are within different map directories. More... | |
| class | FilterGameObjectIterator |
| An Iterator that filters another iterator according to a GameObjectMatcher. More... | |
| class | FilterGameObjectIteratorTest |
| Regression tests for FilterGameObjectIterator. More... | |
| interface | InsertionMode |
| Insertion modes. More... | |
| class | InsertionModeSet |
| A set of InsertionModes. More... | |
| class | LightMapModelTracker |
| Tracks a MapModel for light emitting game objects. More... | |
| class | MapFile |
| The location of a map file with a map directory. More... | |
| class | MapFileTest |
| Regression tests for MapFile. More... | |
| interface | MapModel |
| A MapModel reflects the data of a map. More... | |
| class | MapModelFactory |
| A factory for creating MapModel instances. More... | |
| interface | MapModelListener |
| Interface for listeners listening on MapModel events. More... | |
| interface | MapPath |
| Represents a maps directory local map path. More... | |
| class | MapPathTest |
| Regression tests for MapPath. More... | |
| class | MapPathUtils |
| Utility class for MapPath related functions. More... | |
| class | MapPathUtilsTest |
| Regression tests for MapPathUtils. More... | |
| class | MapSquare |
| A single Map Square. More... | |
| class | MapSquareGrid |
| A rectangular grid of MapSquare instances. More... | |
| class | MapSquareIterator |
| Iterator for iterating over all squares of a model. More... | |
| class | MapSquareIteratorTest |
| Regression tests for MapSquareIterator. More... | |
| interface | MapTransactionListener |
| Interface for listeners listening on map transactions of MapModels. More... | |
| class | RelativeMapPath |
| Represents a maps directory local map path. More... | |
| class | SameMapException |
| Exception thrown if the destination path points to the source map. More... | |
| class | SavedSquares |
| Records a set of changed map squares. More... | |
| class | TestMapModelCreator |
| Helper class for regression tests to create MapModel instances. More... | |
| class | TestMapModelHelper |
| Helper class for creating MapModel instances for regression tests. More... | |
| class | TopLevelGameObjectIterator |
| Iterator for iterating over top-level game object of a map model. More... | |
| class | TopLevelGameObjectIteratorTest |
| Regression tests for TopLevelGameObjectIterator. More... | |
| class | TopmostInsertionMode |
| Insert topmost. More... | |
| class | UnsavedMapException |
| Exception thrown if an operation is attempted on an unsaved map. More... | |