Gridarta Editor
ScriptedEventFactory.java
Go to the documentation of this file.
1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.scripts;
21 
25 import org.jetbrains.annotations.NotNull;
26 
31 public interface ScriptedEventFactory<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> {
32 
43  @NotNull
44  ScriptedEvent<G, A, R> newScriptedEvent(int eventType, @NotNull String pluginName, @NotNull String scriptPath, @NotNull String options) throws UndefinedEventArchetypeException;
45 
51  @NotNull
53 
61  @NotNull
62  G newEventGameObject(int eventType) throws UndefinedEventArchetypeException;
63 
64 }
Factory for creating ScriptedEvent instances.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
This exception is thrown if an event game object cannot be created.
ScriptedEvent< G, A, R > newScriptedEvent(int eventType, @NotNull String pluginName, @NotNull String scriptPath, @NotNull String options)
Creates a new ScriptedEvent instance.
G newEventGameObject(int eventType)
Return a new event game object for a given event type.