20 package net.sf.gridarta.model.scripts;
25 import org.jetbrains.annotations.NotNull;
Base package of all Gridarta classes.
Reflects a game object (object on a map).
void modifyEventPath()
Set event path and plugin name according to user input from popup dialog.
GameObjects are the objects based on Archetypes found on maps.
G getEventArch()
Returns the underlying event game object.
Interface for MapArchObjects.
Class which stores information about one scripted event.