Gridarta Editor
SelectSquareAction.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.action;
21 
22 import javax.swing.Action;
28 import net.sf.japi.swing.action.ActionMethod;
29 import org.jetbrains.annotations.NotNull;
30 import org.jetbrains.annotations.Nullable;
31 
37 public class SelectSquareAction<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends AbstractSelectionAction<G, A, R> implements EditorAction {
38 
43  @Nullable
44  private Action action;
45 
46  @Override
47  public void setAction(@NotNull final Action action, @NotNull final String name) {
48  this.action = action;
49  }
50 
54  @ActionMethod
55  public void selectSquare() {
56  doSelectSquare(true);
57  }
58 
64  private boolean doSelectSquare(final boolean performAction) {
65  return doSelection(performAction, SelectionMode.FLIP);
66  }
67 
68  @Override
69  protected void updateAction() {
70  if (action != null) {
71  //noinspection ConstantConditions
72  action.setEnabled(doSelectSquare(false));
73  }
74  }
75 
76 }
An EditorAction that toggles the current pre-selection in the selection.
void selectSquare()
Toggles the current pre-selection in the selection.
void setAction(@NotNull final Action action, @NotNull final String name)
Sets the Action instance for this editor action.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
A global editor action.
GameObjects are the objects based on Archetypes found on maps.
FLIP
All squares that are preselected change state of selection.
Action action
The Action associated with this editor action.
boolean doSelectSquare(final boolean performAction)
Executes the action.
boolean doSelection(final boolean performAction, @NotNull final SelectionMode mode)
Executes an action for changing the selection.
Abstract base class for actions that change the current selection.
Modes that describe how squares get selected.