Gridarta Editor
SquareWithoutFloorError.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.validation.errors;
21 
22 import java.awt.Component;
27 import org.jetbrains.annotations.NotNull;
28 import org.jetbrains.annotations.Nullable;
29 
34 public class SquareWithoutFloorError<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends SquareValidationError<G, A, R> implements CorrectableError {
35 
39  private static final long serialVersionUID = 1L;
40 
45  public SquareWithoutFloorError(@NotNull final MapSquare<G, A, R> mapSquare) {
46  super(mapSquare);
47  }
48 
49  @Override
50  public void correct(@NotNull final Component parentComponent) {
51  // TODO
52  }
53 
54  @Nullable
55  @Override
56  public String getParameter(final int id) {
57  return null;
58  }
59 
60 }
void correct(@NotNull final Component parentComponent)
Try to correct this error.
A MapValidator that checks for squares without a floor.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
SquareWithoutFloorError(@NotNull final MapSquare< G, A, R > mapSquare)
Create a SquareWithoutFloorError.
GameObjects are the objects based on Archetypes found on maps.
This interface can be implemented by errors that provide a facility to correct them.