Gridarta Editor
TestRendererFactory.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.map.renderer;
21 
27 import org.jetbrains.annotations.NotNull;
28 
33 public class TestRendererFactory implements RendererFactory<TestGameObject, TestMapArchObject, TestArchetype> {
34 
35  @NotNull
36  @Override
38  return new TestMapRenderer(mapModel);
39  }
40 
41  @NotNull
42  @Override
44  return new TestMapRenderer(mapModel);
45  }
46 
47  @NotNull
48  @Override
50  return new TestMapRenderer(mapModel);
51  }
52 
53 }
AbstractMapRenderer< TestGameObject, TestMapArchObject, TestArchetype > newPickmapRenderer(@NotNull final MapModel< TestGameObject, TestMapArchObject, TestArchetype > mapModel, @NotNull final MapGrid mapGrid)
A MapModel reflects the data of a map.
Definition: MapModel.java:75
An RendererFactory implementation for testing purposes.
A MapArchObject implementation for testing purposes.
Base package of all Gridarta classes.
GameObjects are the objects based on Archetypes found on maps.
2D-Grid containing flags for selection, pre-selection, cursor, warnings and errors.
Definition: MapGrid.java:45
Factory for creating MapRenderer instances.
A MapRenderer implementation for testing purposes.
MapRenderer newSimpleMapRenderer(@NotNull final MapModel< TestGameObject, TestMapArchObject, TestArchetype > mapModel)
An Archetype implementation for testing purposes.
A GameObject implementation for testing purposes.
Common interface for renderers of map control instances.
AbstractMapRenderer< TestGameObject, TestMapArchObject, TestArchetype > newMapRenderer(@NotNull final MapModel< TestGameObject, TestMapArchObject, TestArchetype > mapModel, @NotNull final MapGrid mapGrid)