20 package net.sf.gridarta.gui.map.renderer;
27 import org.jetbrains.annotations.NotNull;
AbstractMapRenderer< TestGameObject, TestMapArchObject, TestArchetype > newPickmapRenderer(@NotNull final MapModel< TestGameObject, TestMapArchObject, TestArchetype > mapModel, @NotNull final MapGrid mapGrid)
A MapModel reflects the data of a map.
An RendererFactory implementation for testing purposes.
A MapArchObject implementation for testing purposes.
Base package of all Gridarta classes.
GameObjects are the objects based on Archetypes found on maps.
2D-Grid containing flags for selection, pre-selection, cursor, warnings and errors.
Factory for creating MapRenderer instances.
A MapRenderer implementation for testing purposes.
MapRenderer newSimpleMapRenderer(@NotNull final MapModel< TestGameObject, TestMapArchObject, TestArchetype > mapModel)
An Archetype implementation for testing purposes.
A GameObject implementation for testing purposes.
Common interface for renderers of map control instances.
AbstractMapRenderer< TestGameObject, TestMapArchObject, TestArchetype > newMapRenderer(@NotNull final MapModel< TestGameObject, TestMapArchObject, TestArchetype > mapModel, @NotNull final MapGrid mapGrid)