Gridarta Editor
TilePathsChecker.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2015 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
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8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
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17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.model.validation.checks;
21 
22 import java.io.File;
36 import org.jetbrains.annotations.NotNull;
37 
42 public class TilePathsChecker<G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> extends AbstractValidator<G, A, R> implements MapValidator<G, A, R> {
43 
47  private final int tilePaths;
48 
54  public TilePathsChecker(@NotNull final ValidatorPreferences validatorPreferences, final int tilePaths) {
55  super(validatorPreferences);
56  this.tilePaths = tilePaths;
57  }
58 
59  @Override
60  public void validateMap(@NotNull final MapModel<G, A, R> mapModel, @NotNull final ErrorCollector<G, A, R> errorCollector) {
61  final MapArchObject<A> mapArchObject = mapModel.getMapArchObject();
62  final Direction[] directions = Direction.values();
63  for (int direction = 0; direction < tilePaths; direction++) {
64  final String path = mapArchObject.getTilePath(directions[direction]);
65  if (!path.isEmpty()) {
66  try {
67  final File file = mapModel.getMapFile(MapPathUtils.newMapPath(path)).getFile();
68  if (!file.exists() || file.isDirectory()) {
69  errorCollector.collect(new TilePathsError<>(mapModel, directions[direction], path));
70  }
71  } catch (final SameMapException ignored) {
72  } catch (final UnsavedMapException ignored) {
73  }
74  }
75  }
76  }
77 
78 }
static MapPath newMapPath(@NotNull final String string)
Creates a MapPath instance from string representation.
Exception thrown if the destination path points to the source map.
A MapModel reflects the data of a map.
Definition: MapModel.java:75
This is the base class for validators.
This package contains the framework for validating maps.
final int tilePaths
The number of tile paths to check.
Base package of all Gridarta classes.
Reflects a game object (object on a map).
Definition: GameObject.java:36
GameObjects are the objects based on Archetypes found on maps.
Utility class for MapPath related functions.
final ValidatorPreferences validatorPreferences
The ValidatorPreferences to use.
Exception thrown if an operation is attempted on an unsaved map.
Validator that checks whether all tile paths are valid.
TilePathsChecker(@NotNull final ValidatorPreferences validatorPreferences, final int tilePaths)
Create a TilePathsChecker.
An interface for classes that collect errors.
Validation error that&#39;s used when a map has wrong tile paths.
String getTilePath(@NotNull Direction direction)
Returns a tile path.
void validateMap(@NotNull final MapModel< G, A, R > mapModel, @NotNull final ErrorCollector< G, A, R > errorCollector)
Validate a map.