Crossfire JXClient, Trunk  R20561
SoundWatcher.java
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1 /*
2  * This file is part of JXClient, the Fullscreen Java Crossfire Client.
3  *
4  * JXClient is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License as published by
6  * the Free Software Foundation; either version 2 of the License, or
7  * (at your option) any later version.
8  *
9  * JXClient is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with JXClient; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
17  *
18  * Copyright (C) 2005-2008 Yann Chachkoff.
19  * Copyright (C) 2006-2011 Andreas Kirschbaum.
20  */
21 
22 package com.realtime.crossfire.jxclient.sound;
23 
26 import org.jetbrains.annotations.NotNull;
27 
33 public class SoundWatcher {
34 
38  @NotNull
39  private final SoundManager soundManager;
40 
44  @NotNull
45  @SuppressWarnings("FieldCanBeLocal")
47 
48  @Override
49  public void commandSoundReceived(final int x, final int y, final int num, final int type) {
50  // ignored
51  }
52 
53  @Override
54  public void commandSound2Received(final int x, final int y, final int dir, final int volume, final int type, @NotNull final String action, @NotNull final String name) {
55  soundManager.playClip(Sounds.CHARACTER, name, action);
56  }
57 
58  };
59 
65  public SoundWatcher(@NotNull final CrossfireServerConnection crossfireServerConnection, @NotNull final SoundManager soundManager) {
66  crossfireServerConnection.addCrossfireSoundListener(crossfireSoundListener);
67  this.soundManager = soundManager;
68  }
69 
70 }
final CrossfireSoundListener crossfireSoundListener
The crossfire sound listener.
Interface for listeners interested in "sound" commands.
void playClip(@NotNull final Sounds type, @Nullable final String name, @NotNull final String action)
Plays a sound clip.
final SoundManager soundManager
The SoundManager instance to watch.
SoundWatcher(@NotNull final CrossfireServerConnection crossfireServerConnection, @NotNull final SoundManager soundManager)
Creates a new instance.
Adds encoding/decoding of crossfire protocol packets to a ServerConnection.
Monitors sound and sound2 commands received from the server to generate sound effects.