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qal21
2006-09-26 01:04
#4
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22 lines of code changed in:
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ChangeLog (new)
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server:
attack.c (+9),
rune.c (+13 -11)
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mwedel
2006-09-21 00:14
#3
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0 lines of code changed in:
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common:
anim.c (changed),
arch.c (new),
button.c (changed),
exp.c (changed),
friend.c (new),
glue.c (changed),
holy.c (changed),
image.c (new),
info.c (new),
init.c (new),
item.c (changed),
links.c (new),
living.c (new),
loader.l (changed),
logger.c (changed),
los.c (new),
map.c (changed),
object.c (changed),
path.c (changed),
player.c (new),
porting.c (changed),
quest.c (changed),
re-cmp.c (changed),
readable.c (changed),
recipe.c (new),
region.c (changed),
shstr.c (new),
time.c (new),
treasure.c (new),
utils.c (changed)
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crossedit:
App.c (new),
App.h (changed),
Attr.c (new),
Attr.h (new),
Bitmaps.c (new),
Bitmaps.h (new),
CrEdit.c (new),
CrEdit.h (changed),
CrEditP.h (new),
CrFace.c (new),
CrFace.h (changed),
CrFaceP.h (new),
CrList.c (new),
CrList.h (new),
CrListP.h (new),
CrUtil.c (changed),
CrUtil.h (changed),
Crossedit.ad.h (new),
Defines.h (new),
Edit.c (new),
Edit.h (changed),
MapAttr.c (changed),
MapAttr.h (changed),
Str.c (new),
Str.h (changed),
crossedit.c (new),
png.c (new),
proto.h (changed),
stubs.c (new),
xutil.c (changed)
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devel:
devel.c (changed)
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include:
arch.h (changed),
artifact.h (new),
attack.h (new),
book.h (changed),
commands.h (changed),
config.h (changed),
define.h (changed),
face.h (changed),
funcpoint.h (changed),
global.h (changed),
god.h (new),
includes.h (changed),
libproto.h (new),
living.h (new),
loader.h (changed),
logger.h (new),
map.h (new),
material.h (changed),
newclient.h (new),
newserver.h (changed),
object.h (changed),
path.h (changed),
player.h (new),
plugin.h (changed),
plugproto.h (new),
quest.h (new),
race.h (changed),
re-cmp.h (new),
recipe.h (changed),
shstr.h (changed),
skills.h (new),
sockproto.h (changed),
sounds.h (changed),
spellist.h (changed),
spells.h (new),
sproto.h (new),
timers.h (changed),
tod.h (changed),
treasure.h (new),
win32.h (changed),
xdir.h (changed)
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make_win32:
resource.h (changed)
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random_maps:
decor.c (changed),
door.c (changed),
exit.c (new),
expand2x.c (new),
expand2x.h (changed),
floor.c (new),
maze_gen.c (changed),
maze_gen.h (changed),
monster.c (new),
random_map.c (new),
random_map.h (new),
reader.l (changed),
rogue_layout.c (new),
room_gen.h (changed),
room_gen_onion.c (changed),
room_gen_spiral.c (changed),
rproto.h (new),
snake.c (changed),
special.c (changed),
square_spiral.c (new),
standalone.c (new),
style.c (changed),
test.c (changed),
treasure.c (changed),
wall.c (new)
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server:
alchemy.c (changed),
apply.c (changed),
attack.c (new),
ban.c (new),
build_map.c (new),
c_chat.c (new),
c_misc.c (changed),
c_move.c (new),
c_new.c (changed),
c_object.c (changed),
c_party.c (new),
c_range.c (new),
c_wiz.c (changed),
commands.c (changed),
daemon.c (new),
disease.c (new),
egoitem.c (changed),
gods.c (changed),
hiscore.c (changed),
init.c (changed),
login.c (new),
main.c (changed),
monster.c (new),
move.c (changed),
pets.c (changed),
player.c (new),
plugins.c (new),
resurrection.c (new),
rune.c (new),
server.c (new),
shop.c (changed),
skill_util.c (changed),
skills.c (new),
spell_attack.c (new),
spell_effect.c (new),
spell_util.c (changed),
swamp.c (changed),
swap.c (new),
time.c (new),
timers.c (changed),
weather.c (changed),
win32.c (changed)
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socket:
image.c (changed),
info.c (new),
init.c (new),
item.c (changed),
loop.c (changed),
lowlevel.c (changed),
metaserver.c (changed),
request.c (new),
sounds.c (new)
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utils:
crossfire-loop.c (new),
maps.c (changed)
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mwedel
2006-09-20 23:54
#2
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0 lines of code changed in:
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qal21
2006-09-19 17:27
#1
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0 lines of code changed in:
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doc/Developers:
objects (changed)