Sanity checks on parameters for usual crashing culprit.
45 lines of code changed in:
Add support for using png files for html handbook and spoiler - png support
is common enough in browsers now days that don't need to convert to gif.
Reduces tool requirements to build documents (as it is a simple copy
for the png, vs actual conversion), and speeds up building the files
dramatically.
--
doc/scripts/makeps.pl: Add png output handling. What this amounts to is
doing a hard link to the original png file.
doc/playbook-html/Makefile.am, doc/spoiler-html/Makefile.am: Use png
output for images now, not gif.
MSW 2007-07-16
12 lines of code changed in:
Fix potential crash.
5 lines of code changed in:
lib/Makefile.in: Rebuilt
server/skills.c: Fix crash - using incorrect map pointer in call
to get_map_ob
common/object.c: Add some debugging to maybe help track down a crash
on metalforge.
MSW 2007-07-11
21 lines of code changed in:
Tentative fix for bug #1746208: Critical crash with 'printlos'.
14 lines of code changed in:
Update face information below player if it changes. Add P_PLAYER mapflag
field, as well as pointer to player on space making it easy to find
players on a space. Fix for bug 1735459. Change merged from trunk.
---
test/unit/common/stubs_common.c, crossedit/stubs.c, random_maps/standalone.c:
Add esrv_update_item() stub
common/map.c: Modify update_position() to look for player and
update MapSpace accordingly.
common/object.c: update_object(): If player is object, update map
attributes immediately. Add handling for face or object changes.
include/map.h: Add SET/GET_MAP_PLAYER, player * to MapSpace, P_PLAYER
flag
---
MSW 2007-07-08
86 lines of code changed in:
Revert accidental commit
0 lines of code changed in:
0 lines of code changed in:
Fix merge conflict blurb that got commited
0 lines of code changed in:
Hopefully fix invalid player count on map.
37 lines of code changed in:
Remove stacking logic for blockview items, obsolete with map_layer.
8 lines of code changed in:
Add help for skills command.
13 lines of code changed in: