Change behavior of shop mats: do not fail if the destination shop mat is blocked.
12 lines of code changed in:
Fix typo.
1 lines of code changed in:
Remove trailing whitespace.
62 lines of code changed in:
Don't say '(pk)' if duel, makes it easier to check for real pk.
7 lines of code changed in:
Fix mistake in party removal.
5 lines of code changed in:
Make detectors able to find players (slaying set to 'player').
77 lines of code changed in:
Add PLUGIN_DEBUG to log plugin activity, off by default.
19 lines of code changed in:
Fix inscribed scroll not working with MOVING_BALL.
7 lines of code changed in:
server/login.c: Fix crash at login if player is set to rejoin party, and that
party does not exist - shouldn't try to use partyname from null structure.
MSW 2007-06-17
6 lines of code changed in:
Fix bug #1735464: Reset command does not accept relative names.
9 lines of code changed in:
Partial fix for #1735275: Server sends incorrect spell info data.
7 lines of code changed in:
Tentative fix for #1735272: Server sends invalid item tags
7 lines of code changed in:
Fix bug #1729829: Server using access to check for file existance.
8 lines of code changed in:
Fix bug #1730874: +dam on bracers not working.
6 lines of code changed in:
Don't try to decay a non head object, this leads to abort() from remove_ob().
6 lines of code changed in:
Add Crossfire.Object.Skill property.
38 lines of code changed in:
Don't ignore exp gained in a skill you don't know yet.
4 lines of code changed in:
Apply patch #1638868: Ident skills cover larger area with exp courtesy Aaron Baugher.
50 lines of code changed in:
Fix uninitialized memory / invalid memory access.
7 lines of code changed in:
Fix bug #1729192: Writing any spellscroll requires positive grace.
8 lines of code changed in:
May 2007 »