Fix mistake in check logic, preventing from building connected items.
12 lines of code changed in:
Fix bug #1779574: can destroy outer walls in lone town apartment, level 2.
57 lines of code changed in:
Add help for "fire" and "fire_stop" commands.
10 lines of code changed in:
Document all defined drawextinfo type numbers.
22 lines of code changed in:
Fix typos.
5 lines of code changed in:
- Remove duplicate void esrv_update_item() that breaks make from top of server
on fresh checkout / autogen.sh && make.
5 lines of code changed in:
Don't display an evil error message when trying to reset a map with a player on.
17 lines of code changed in:
Fix item update on ground. Factorize code. Add increase_ob_nr() function.
79 lines of code changed in:
Partial fix for #1772759: Too much alchemy causes client crash.
57 lines of code changed in:
Try to factor esrv_del_item and esrv_send_item into remove_ob() and insert_ob_in_ob(). Fix calls to esrv_send_item that are really esrv_update_item(). Merge from trunk.
193 lines of code changed in:
Fix plugin documentation, add some .ps version made from the wiki. This fixes bug #1537236: cfpython 2.0 - documentation missing.
29959 lines of code changed in:
Save maps into a .savefile first, then rename if success. Flush files. This should fix bug #1542893: Full disk destroys player's apartment.
53 lines of code changed in:
Don't delete (partial) map from memory in case of save error, warn DMs.
193 lines of code changed in:
Add new NDI_ALL_DMS to send a message to all connected DMs. Used in case of errors.
22 lines of code changed in: