Directory | Changes | Lines of Code | Lines per Change |
---|---|---|---|
Totals | 10 (100.0%) | 12896 (100.0%) | 1289.6 |
/ | 5 (50.0%) | 12478 (96.8%) | 2495.6 |
test/ | 1 (10.0%) | 408 (3.2%) | 408.0 |
scorn/houses/ | 1 (10.0%) | 8 (0.1%) | 8.0 |
start/HallsOfSelection/ | 1 (10.0%) | 1 (0.0%) | 1.0 |
editor/pickmaps/ | 1 (10.0%) | 1 (0.0%) | 1.0 |
lake_country/RETower/ | 1 (10.0%) | 0 (0.0%) | 0.0 |
Run svn2cl to update ChangeLog
8926 lines of code changed in 1 file:
Change face from priestnew to priest - the class animation uses
the priest name, and not priestnew, and best I can tell, the priestnew
images are now the same as the priest images, so may go away.
MSW 2011-10-18
4 lines of code changed in 3 files:
Run svn2cl to update ChangeLog file.
MSW 2011-01-27
3540 lines of code changed in 1 file:
Change accented a from unicode format to utf8
MSW 2010-11-23
8 lines of code changed in 1 file:
Change wizard to be the wizard_class archetype - this
matches all the other archetypes of the map and makes it
so that the wizard_class is shown as being used someplace in
CRE.
MSW 2010-06-17
3 lines of code changed in 1 file:
Add breaks to mark different versions, add 1.50.0 break.
MSW 2010-04-25
7 lines of code changed in 1 file:
Test map to test pickup of thrown objects. Map contains 2 thrown
objects (that that name), each holding one object like a normal thrown
object. One of the objects on this map is very heavy so tests code where
object is too heavy to pick up.
MSW 2009-04-07
408 lines of code changed in 1 file:
Remove 'dam 127' line from demon gate - this has it use a non existant
spell, which eventually results in the server crashing.
MSW 2007-02-11
0 lines of code changed in 1 file: