Crossfire Server, Trunk  R20513
Functions
deep_swamp.c File Reference

The implementation of the Deep Swamp class of objects. More...

#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Include dependency graph for deep_swamp.c:

Go to the source code of this file.

Functions

static method_ret deep_swamp_type_move_on (ob_methods *context, object *trap, object *victim, object *originator)
 Move on this Deep Swamp object. More...
 
static method_ret deep_swamp_type_process (ob_methods *context, object *op)
 Processes a Deep Swamp. More...
 
void init_type_deep_swamp (void)
 Initializer for the DEEP_SWAMP object type. More...
 

Detailed Description

The implementation of the Deep Swamp class of objects.

Definition in file deep_swamp.c.

Function Documentation

static method_ret deep_swamp_type_move_on ( ob_methods context,
object trap,
object victim,
object originator 
)
static

Move on this Deep Swamp object.

Parameters
contextThe method context
trapThe Deep Swamp we're moving on
victimThe object moving over this one
originatorThe object that caused the move_on event
Returns
METHOD_OK

Definition at line 116 of file deep_swamp.c.

References common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info_format(), liv::food, liv::hp, METHOD_ERROR, METHOD_OK, MOVE_FLYING, obj::move_slow_penalty, obj::move_type, MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_SWAMP, obj::name, NDI_UNIQUE, PLAYER, obj::speed_left, obj::stats, and obj::type.

Referenced by init_type_deep_swamp().

Here is the call graph for this function:

Here is the caller graph for this function:

static method_ret deep_swamp_type_process ( ob_methods context,
object op 
)
static

Processes a Deep Swamp.

Parameters
contextThe method context
opThe swamp to process
Returns
Always METHOD_OK

Definition at line 50 of file deep_swamp.c.

References obj::above, obj::contr, draw_ext_info_format(), FLAG_ALIVE, FLAG_IS_FLOOR, FLAG_NO_PICK, FLAG_OVERLAY_FLOOR, FLAG_WIZ, liv::food, liv::hp, kill_player(), pl::killer, llevDebug, LOG(), METHOD_OK, MOVE_FLYING, obj::move_slow_penalty, obj::move_type, MSG_TYPE_ADMIN, MSG_TYPE_ADMIN_PLAYER, MSG_TYPE_VICTIM, MSG_TYPE_VICTIM_SWAMP, obj::name, NDI_ALL, NDI_RED, NDI_UNIQUE, object_decrease_nrof_by_one, object_find_by_type_subtype(), PLAYER, QUERY_FLAG, rndm(), SK_WOODSMAN, SKILL, snprintf, obj::speed_left, obj::stats, and obj::type.

Referenced by init_type_deep_swamp().

Here is the call graph for this function:

Here is the caller graph for this function:

void init_type_deep_swamp ( void  )

Initializer for the DEEP_SWAMP object type.

Definition at line 39 of file deep_swamp.c.

References DEEP_SWAMP, deep_swamp_type_move_on(), deep_swamp_type_process(), register_move_on(), and register_process().

Referenced by register_all_ob_types().

Here is the call graph for this function:

Here is the caller graph for this function: