Directory pup_land/lone_town/

Total Files:
30
Deleted Files:
1
Lines of Code:
78285

[root]/pup_land/lone_town
            directory in repo apartment (4 files, 38657 lines)
            directory in repo cave (3 files, 8442 lines)
            directory in repo dragonhangar (1 files, 11060 lines)
            directory in repo shops (2 files, 10924 lines)

Lines of Code

pup_land/lone_town/ Lines of Code

Developers

Author Changes Lines of Code Lines per Change
Totals 389 (100.0%) 4705 (100.0%) 12.0
rjtanner 165 (42.4%) 2563 (54.5%) 15.5
eracc 3 (0.8%) 909 (19.3%) 303.0
qal21 102 (26.2%) 496 (10.5%) 4.8
akirschbaum 80 (20.6%) 292 (6.2%) 3.6
ryo_saeba 15 (3.9%) 188 (4.0%) 12.5
anmaster 13 (3.3%) 89 (1.9%) 6.8
Alestan 2 (0.5%) 84 (1.8%) 42.0
kbulgrien 7 (1.8%) 81 (1.7%) 11.5
quinet 2 (0.5%) 3 (0.1%) 1.5

Most Recent Commits

rjtanner 2011-12-14 19:10 Rev.: 16167

Typo correction (heared -> hear) to Lone Town Tavern in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town: tavern (+2 -2)
rjtanner 2011-12-14 18:39 Rev.: 16161

Spelling correction (barrior -> barrier) to Guild of Law in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town: guild_law (+2 -2)
rjtanner 2011-12-14 18:38 Rev.: 16160

Spelling correction (barrior -> barrier) to Guild of Freedom in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town: guild_freedom (+2 -2)
rjtanner 2011-12-08 00:19 Rev.: 16074

Context (pluck -> luck) and grammar changes to the warning sign in Lone Town Training Center, Finale in Pup Land.

3 lines of code changed in 1 file:

  • pup_land/lone_town: training2 (+3 -3)
rjtanner 2011-12-08 00:16 Rev.: 16073

Removed line breaks in message text to Lone Town Training Center in Pup Land.

6 lines of code changed in 1 file:

  • pup_land/lone_town: training (+6 -12)
rjtanner 2011-12-08 00:10 Rev.: 16072

Cosmetic change with how fence (swall) sections merged with nearby walls to Thief Market in Pup Land.

6 lines of code changed in 1 file:

  • pup_land/lone_town: thief_market (+6 -2)
rjtanner 2011-12-08 00:09 Rev.: 16071

Removed line breaks in message text to Thief Market in Pup Land.

3 lines of code changed in 1 file:

  • pup_land/lone_town: thief_market (+3 -7)
rjtanner 2011-12-08 00:08 Rev.: 16070

Cosmetic change with how a fence (swall) section merged with nearby walls to Lone Town Tavern Cellar in Pup Land.

10 lines of code changed in 1 file:

  • pup_land/lone_town: tavern_ud (+10 -3)
rjtanner 2011-12-08 00:03 Rev.: 16069

Removed line breaks in message text to Lone Town Tavern in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town: tavern (+2 -3)
rjtanner 2011-12-07 23:51 Rev.: 16066

Cosmetic change with how a fence (swall) section merged with nearby walls to Tower of Pupuly in Pup Land.

10 lines of code changed in 1 file:

  • pup_land/lone_town: pupuly (+10 -2)
rjtanner 2011-12-07 23:50 Rev.: 16065

Removed line breaks in message text to Tower of Pupuly in Pupland.

10 lines of code changed in 1 file:

  • pup_land/lone_town: pupuly (+10 -21)
rjtanner 2011-12-07 23:20 Rev.: 16064

Cosmetic change with how a fence (swall) section merged with nearby walls to Lone Town Magic Shop, Cellar in Pup Land.

9 lines of code changed in 1 file:

  • pup_land/lone_town: mshop_ud (+9 -2)
rjtanner 2011-12-07 23:17 Rev.: 16063

Removed line breaks in message text to Lone Town Magic Shop, Cellar in Pupland.

3 lines of code changed in 1 file:

  • pup_land/lone_town: mshop_ud (+3 -4)
rjtanner 2011-12-07 23:02 Rev.: 16062

Cosmetic change with how a fence (swall) section merged with nearby wall in Magic Show ! in Pup Land.

5 lines of code changed in 1 file:

  • pup_land/lone_town: magic (+5 -2)
rjtanner 2011-12-07 23:00 Rev.: 16061

Spelling correction (interruped -> interrupted) to Lone Town Magic Shop in Pup Land.

2 lines of code changed in 1 file:

  • pup_land/lone_town: mshop (+2 -2)
rjtanner 2011-12-06 23:34 Rev.: 16060

Removed line breaks in message text to Magic Show ! in Pupland.

7 lines of code changed in 1 file:

  • pup_land/lone_town: magic (+7 -15)
rjtanner 2011-12-06 23:31 Rev.: 16059

Cosmetic updates to to Lone Town Inn in Pupland. Added additional fence (swall) sections for nicer merging with nearby walls, corrected an issue with wwall having a misplaced section near the shield display.

8 lines of code changed in 1 file:

  • pup_land/lone_town: inn (+8 -2)
rjtanner 2011-12-06 23:29 Rev.: 16058

Cosmetic changes with how fence (swall) sections merge with nearby walls to Heinrich in Pupland.

16 lines of code changed in 1 file:

  • pup_land/lone_town: heinrich (+16 -4)
rjtanner 2011-12-06 23:26 Rev.: 16057

Spelling correction (Conglaturations -> Congratulations) to Guild of Freedom (pup_land/lone_town/guild_freedom_ud) in Pupland.

1 lines of code changed in 1 file:

  • pup_land/lone_town: guild_freedom_ud (+1 -1)
rjtanner 2011-12-06 23:24 Rev.: 16056

Another spelling correction (Conglaturations -> Congratulations) to Guild of Law (pup_land/lone_town/guild_law_ud) in Pupland.

3 lines of code changed in 1 file:

  • pup_land/lone_town: guild_law_ud (+3 -11)
rjtanner 2011-12-06 23:20 Rev.: 16055

Spelling correction (Conglaturations -> Congratulations) to Guild of Law in Pupland.

1 lines of code changed in 1 file:

  • pup_land/lone_town: guild_law (+1 -1)
rjtanner 2011-12-06 23:18 Rev.: 16054

Removed line breaks in message text to Guild of Law in Pupland.

7 lines of code changed in 1 file:

  • pup_land/lone_town: guild_law (+7 -20)
rjtanner 2011-12-06 23:09 Rev.: 16053

Removed line breaks in message text to Guild of Freedom (pup_land/lone_town/guild_freedom_ud) in Pupland.

3 lines of code changed in 1 file:

  • pup_land/lone_town: guild_freedom_ud (+3 -16)
rjtanner 2011-12-06 23:06 Rev.: 16052

Removed line breaks in message text to Guild of Freedom in Pupland.

8 lines of code changed in 1 file:

  • pup_land/lone_town: guild_freedom (+8 -26)
rjtanner 2011-12-06 22:54 Rev.: 16051

Removed line breaks in message text to Lone Town Gem Shop, Basement in Pupland.

2 lines of code changed in 1 file:

  • pup_land/lone_town: gemshop_ud (+2 -5)
rjtanner 2011-12-05 23:26 Rev.: 16050

Removed line breaks in message text to Dressing Room, Level 3 in Pupland.

4 lines of code changed in 1 file:

  • pup_land/lone_town: dress3 (+4 -7)
rjtanner 2011-12-05 23:22 Rev.: 16049

Removed line breaks in message text to House of Cordish, Bedroom in Pupland.

2 lines of code changed in 1 file:

  • pup_land/lone_town: cordish2 (+2 -11)
rjtanner 2011-12-05 23:19 Rev.: 16048

Cosmetic change to House of Cordish in Pupland. Changed fence (swall) sections for nicer merging with nearby walls, touched up wwall sections around one of the doorways.

12 lines of code changed in 1 file:

  • pup_land/lone_town: cordish (+12 -5)
rjtanner 2011-12-05 23:11 Rev.: 16047

Cosmetic change to Bank of Lone in Pupland. Changed fence (swall) sections for nicer merging with nearby walls.

4 lines of code changed in 1 file:

  • pup_land/lone_town: bank (+4 -4)
rjtanner 2011-12-05 22:52 Rev.: 16044

Removed line breaks in message text to House of Cordish in Pupland.

2 lines of code changed in 1 file:

  • pup_land/lone_town: cordish (+2 -3)
rjtanner 2011-12-05 22:49 Rev.: 16043

Removed line breaks in message text to Lone Town Church, Cellar in Pupland.

4 lines of code changed in 1 file:

  • pup_land/lone_town: church_ud (+4 -11)
rjtanner 2011-12-05 22:48 Rev.: 16042

Removed line breaks in message text to Lone Town Church in Pupland.

2 lines of code changed in 1 file:

  • pup_land/lone_town: church (+2 -3)
ryo_saeba 2011-11-06 10:33 Rev.: 15521

Fix archetype.

1 lines of code changed in 1 file:

  • pup_land/lone_town: town (+1 -1)
akirschbaum 2011-11-05 16:37 Rev.: 15452

Adapt to renamed archetype names.

2 lines of code changed in 1 file:

  • pup_land/lone_town: town (+2 -2)
rjtanner 2011-05-25 22:38 Rev.: 14490

Cosmetic update to Lone Town's Acme Building Supply. Floor plan matches the physical building shape. Updated world map for new map entrance destination.

2 lines of code changed in 1 file:

  • pup_land/lone_town: town (+2 -2)
rjtanner 2011-05-24 22:25 Rev.: 14489

Updates to Lone Town's Ye Olde Shoppe of Transport. Door or entrance now opens when a player approaches. Map considered an outdoor map so darkness or time of day is visible when inside; added light sources. Updated world map for new map entrance destination.

2 lines of code changed in 1 file:

  • pup_land/lone_town: town (+2 -2)
Alestan 2010-08-24 01:10 Rev.: 13664

added script to auto configure guild halls and install them, made python guild halls the default for existing guilds

3 lines of code changed in 1 file:

  • pup_land/lone_town: town (+3 -3)
Alestan 2010-08-13 13:56 Rev.: 13586

Added bank teller to lone town bank

81 lines of code changed in 1 file:

  • pup_land/lone_town: bank (+81 -17)
ryo_saeba 2010-07-16 10:49 Rev.: 13465

Add a mover so the NPCs don't totally block players.

6 lines of code changed in 1 file:

  • pup_land/lone_town: training (+6 -1)
ryo_saeba 2010-03-01 12:47 Rev.: 12558

Remove 'scroll of set traps', skill not implemented.

1 lines of code changed in 1 file:

  • pup_land/lone_town: mshop_ud (+1 -6)

(67 more)

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