Gridarta Editor
DefaultMapControlFactory.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.var.atrinik.model.mapcontrol;
21 
22 import java.util.List;
34 import org.jetbrains.annotations.NotNull;
35 import org.jetbrains.annotations.Nullable;
36 
41 public class DefaultMapControlFactory implements MapControlFactory<GameObject, MapArchObject, Archetype> {
42 
46  @NotNull
48 
52  @NotNull
54 
58  @NotNull
60 
69  this.mapWriter = mapWriter;
70  this.projectSettings = projectSettings;
71  this.mapModelFactory = mapModelFactory;
72  }
73 
74  @NotNull
75  @Override
76  public MapControl<GameObject, MapArchObject, Archetype> newMapControl(@Nullable final List<GameObject> objects, @NotNull final MapArchObject mapArchObject, @Nullable final MapFile mapFile) {
77  mapArchObject.calculateTilePaths(mapFile, projectSettings.getMapsDirectory());
78  final MapModel<GameObject, MapArchObject, Archetype> mapModel = mapModelFactory.newMapModel(mapArchObject);
79  if (objects != null) {
80  mapModel.beginTransaction("init");
81  try {
82  mapModel.addObjectListToMap(objects);
83  } finally {
84  mapModel.endTransaction();
85  }
86  mapModel.resetModified();
87  }
89  mapControl.getMapModel().setMapFile(mapFile);
90  return mapControl;
91  }
92 
93  @NotNull
94  @Override
95  public MapControl<GameObject, MapArchObject, Archetype> newPickmapControl(@Nullable final List<GameObject> objects, @NotNull final MapArchObject mapArchObject, @Nullable final MapFile mapFile) {
96  mapArchObject.setDifficulty(1);
97  final MapModel<GameObject, MapArchObject, Archetype> mapModel = mapModelFactory.newMapModel(mapArchObject);
98  if (objects != null) {
99  mapModel.beginTransaction("init");
100  try {
101  mapModel.addObjectListToMap(objects);
102  } finally {
103  mapModel.endTransaction();
104  }
105  mapModel.resetModified();
106  }
108  mapControl.getMapModel().setMapFile(mapFile);
109  mapControl.getMapModel().resetModified();
110  return mapControl;
111  }
112 
113 }
net.sf.gridarta.model.mapmodel.MapModel
A MapModel reflects the data of a map.
Definition: MapModel.java:75
net.sf.gridarta.model.mapcontrol.MapControlFactory
Factory for creating MapControl instances.
Definition: MapControlFactory.java:34
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory.DefaultMapControlFactory
DefaultMapControlFactory(@NotNull final MapWriter< GameObject, MapArchObject, Archetype > mapWriter, @NotNull final ProjectSettings projectSettings, @NotNull final MapModelFactory< GameObject, MapArchObject, Archetype > mapModelFactory)
Creates a new instance.
Definition: DefaultMapControlFactory.java:68
net.sf.gridarta.model.mapmodel.MapModel.resetModified
void resetModified()
Resets the modified flag to false.
net.sf.gridarta
Base package of all Gridarta classes.
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory.mapModelFactory
final MapModelFactory< GameObject, MapArchObject, Archetype > mapModelFactory
The MapModelFactory for creating MapModel instances.
Definition: DefaultMapControlFactory.java:59
net.sf.gridarta.model.mapmodel.MapModel.endTransaction
void endTransaction()
End a transaction.
net.sf
net.sf.gridarta.model.mapmodel.MapModel.beginTransaction
void beginTransaction(@NotNull String name)
Starts a new transaction.
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory.newPickmapControl
MapControl< GameObject, MapArchObject, Archetype > newPickmapControl(@Nullable final List< GameObject > objects, @NotNull final MapArchObject mapArchObject, @Nullable final MapFile mapFile)
Definition: DefaultMapControlFactory.java:95
net.sf.gridarta.model.mapmodel
Definition: AboveFloorInsertionMode.java:20
net.sf.gridarta.model.mapmodel.MapModelFactory
A factory for creating MapModel instances.
Definition: MapModelFactory.java:35
net.sf.gridarta.var
net.sf.gridarta.model.mapcontrol
Definition: DefaultMapControl.java:20
net.sf.gridarta.var.atrinik.model.archetype.Archetype
Implements Atrinik archetypes.
Definition: Archetype.java:30
net
net.sf.gridarta.model.io.MapWriter
Interface for classes that write map files.
Definition: MapWriter.java:34
net.sf.gridarta.var.atrinik.model.maparchobject.MapArchObject
MapArchObject contains the specific meta data about a map that is stored in the map-arch,...
Definition: MapArchObject.java:39
net.sf.gridarta.var.atrinik
Main package of Gridarta4Atrinik, contains all classes specific to the Atrinik version of the Gridart...
net.sf.gridarta.var.atrinik.model.gameobject.GameObject
Handles the Atrinik GameObjects.
Definition: GameObject.java:44
net.sf.gridarta.model.mapmodel.MapFile
The location of a map file with a map directory.
Definition: MapFile.java:31
net.sf.gridarta.model.io
Reading and writing of maps, handling of paths.
Definition: AbstractAnimationObjectsReader.java:20
net.sf.gridarta.model.settings.ProjectSettings
Settings that apply to a project.
Definition: ProjectSettings.java:29
net.sf.gridarta.var.atrinik.model.maparchobject
Definition: DefaultMapArchObjectFactory.java:20
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory.newMapControl
MapControl< GameObject, MapArchObject, Archetype > newMapControl(@Nullable final List< GameObject > objects, @NotNull final MapArchObject mapArchObject, @Nullable final MapFile mapFile)
Definition: DefaultMapControlFactory.java:76
net.sf.gridarta.model
net.sf.gridarta.model.mapmodel.MapModel.setMapFile
void setMapFile(@Nullable MapFile mapFile)
Sets the map file.
net.sf.gridarta.var.atrinik.model
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory.projectSettings
final ProjectSettings projectSettings
The ProjectSettings to use.
Definition: DefaultMapControlFactory.java:53
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory
A MapControlFactory to create Crossfire instance.
Definition: DefaultMapControlFactory.java:41
net.sf.gridarta.model.mapcontrol.MapControl
Currently nothing more than a marker interface for unification.
Definition: MapControl.java:35
net.sf.gridarta.model.mapcontrol.MapControl.getMapModel
MapModel< G, A, R > getMapModel()
Returns the map model.
net.sf.gridarta.var.atrinik.model.gameobject
Handles the Atrinik variants of GameObjects and Archetypes.
Definition: DefaultGameObjectFactory.java:20
net.sf.gridarta.model.settings.ProjectSettings.getMapsDirectory
File getMapsDirectory()
Returns the default maps directory.
net.sf.gridarta.model.mapcontrol.DefaultMapControl
Implements map models.
Definition: DefaultMapControl.java:44
net.sf.gridarta.model.mapmodel.MapModel.addObjectListToMap
void addObjectListToMap(@NotNull Iterable< G > objects)
Adds a list of GameObjects to this map.
net.sf.gridarta.model.settings
Definition: AbstractDefaultProjectSettings.java:20
net.sf.gridarta.var.atrinik.model.mapcontrol.DefaultMapControlFactory.mapWriter
final MapWriter< GameObject, MapArchObject, Archetype > mapWriter
The MapWriter for saving MapControl instances.
Definition: DefaultMapControlFactory.java:47
net.sf.gridarta.var.atrinik.model.archetype
Definition: Archetype.java:20