Gridarta Editor
CopyMode.java
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1 /*
2  * Gridarta MMORPG map editor for Crossfire, Daimonin and similar games.
3  * Copyright (C) 2000-2023 The Gridarta Developers.
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License as published by
7  * the Free Software Foundation; either version 2 of the License, or
8  * (at your option) any later version.
9  *
10  * This program is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13  * GNU General Public License for more details.
14  *
15  * You should have received a copy of the GNU General Public License along
16  * with this program; if not, write to the Free Software Foundation, Inc.,
17  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18  */
19 
20 package net.sf.gridarta.gui.copybuffer;
21 
22 import java.awt.Point;
23 import java.util.Collection;
30 import net.sf.gridarta.utils.Size2D;
31 import org.jetbrains.annotations.NotNull;
32 
39 public enum CopyMode {
40 
44  DO_CLEAR {
45  @Override
46  public <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void prepare(@NotNull final MapModel<G, A, R> mapModel, @NotNull final Size2D mapSize) {
47  // ignore
48  }
49 
50  @Override
51  public <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void process(@NotNull final MapModel<G, A, R> mapModel, @NotNull final G gameObject, final boolean isEditType, @NotNull final Collection<G> gameObjectsToDelete, @NotNull final Point pos, @NotNull final GameObjectFactory<G, A, R> gameObjectFactory, @NotNull final InsertionModeSet<G, A, R> insertionModeSet) {
52  if (isEditType) {
53  gameObjectsToDelete.add(gameObject.getHead());
54  }
55  }
56 
57  },
58 
62  DO_CUT {
63  @Override
64  public <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void prepare(@NotNull final MapModel<G, A, R> mapModel, @NotNull final Size2D mapSize) {
65  mapModel.getMapArchObject().setMapSize(mapSize);
66  mapModel.clearMap();
67  }
68 
69  @Override
70  public <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void process(@NotNull final MapModel<G, A, R> mapModel, @NotNull final G gameObject, final boolean isEditType, @NotNull final Collection<G> gameObjectsToDelete, @NotNull final Point pos, @NotNull final GameObjectFactory<G, A, R> gameObjectFactory, @NotNull final InsertionModeSet<G, A, R> insertionModeSet) {
71  if (isEditType) {
72  if (gameObject.isHead() && !gameObject.isInContainer()) {
73  final G clone = gameObjectFactory.cloneGameObject(gameObject);
74  mapModel.addGameObjectToMap(clone, pos, insertionModeSet.getTopmostInsertionMode());
75  }
76  if (gameObject.getArchetype().getMultiX() >= 0 && gameObject.getArchetype().getMultiY() >= 0) {
77  gameObjectsToDelete.add(gameObject.getHead());
78  }
79  }
80  }
81 
82  },
83 
87  DO_COPY {
88  @Override
89  public <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void prepare(@NotNull final MapModel<G, A, R> mapModel, @NotNull final Size2D mapSize) {
90  mapModel.getMapArchObject().setMapSize(mapSize);
91  mapModel.clearMap();
92  }
93 
94  @Override
95  public <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void process(@NotNull final MapModel<G, A, R> mapModel, @NotNull final G gameObject, final boolean isEditType, @NotNull final Collection<G> gameObjectsToDelete, @NotNull final Point pos, @NotNull final GameObjectFactory<G, A, R> gameObjectFactory, @NotNull final InsertionModeSet<G, A, R> insertionModeSet) {
96  if (isEditType && gameObject.isHead() && !gameObject.isInContainer()) {
97  final G clone = gameObjectFactory.cloneGameObject(gameObject);
98  mapModel.addGameObjectToMap(clone, pos, insertionModeSet.getTopmostInsertionMode());
99  }
100  }
101 
102  };
103 
110  public abstract <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void prepare(@NotNull MapModel<G, A, R> mapModel, @NotNull Size2D mapSize);
111 
123  public abstract <G extends GameObject<G, A, R>, A extends MapArchObject<A>, R extends Archetype<G, A, R>> void process(@NotNull MapModel<G, A, R> mapModel, @NotNull G gameObject, boolean isEditType, @NotNull Collection<G> gameObjectsToDelete, @NotNull Point pos, @NotNull GameObjectFactory<G, A, R> gameObjectFactory, @NotNull InsertionModeSet<G, A, R> insertionModeSet);
124 
125 }
net.sf.gridarta.model.mapmodel.MapModel
A MapModel reflects the data of a map.
Definition: MapModel.java:75
net.sf.gridarta.model.gameobject.GameObjectFactory
Abstract factory for creating GameObject instances.
Definition: GameObjectFactory.java:31
net.sf.gridarta.model.mapmodel.InsertionModeSet
A set of InsertionModes.
Definition: InsertionModeSet.java:33
net.sf.gridarta
Base package of all Gridarta classes.
net.sf
net.sf.gridarta.model.mapmodel
Definition: AboveFloorInsertionMode.java:20
net.sf.gridarta.model.archetype
Definition: AbstractArchetype.java:20
net.sf.gridarta.model.gameobject.GameObject
Reflects a game object (object on a map).
Definition: GameObject.java:36
net.sf.gridarta.model.gameobject
GameObjects are the objects based on Archetypes found on maps.
Definition: AbstractGameObject.java:20
net
net.sf.gridarta.model.maparchobject.MapArchObject
Interface for MapArchObjects.
Definition: MapArchObject.java:40
net.sf.gridarta.model
net.sf.gridarta.model.archetype.Archetype
Reflects an Archetype.
Definition: Archetype.java:41
net.sf.gridarta.model.maparchobject
Definition: AbstractMapArchObject.java:20
net.sf.gridarta.gui.copybuffer.CopyMode
Mode for operations.
Definition: CopyMode.java:39
net.sf.gridarta.utils.Size2D
The class Size2D represents a 2d rectangular area.
Definition: Size2D.java:30
net.sf.gridarta.utils
Definition: ActionBuilderUtils.java:20