Crossfire Server, Branches 1.12
R18729
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u
- _ -
_change_arch :
treasure.h
- a -
anim_move_result :
cfanim.h
Animations :
face.h
apply_func :
ob_methods.h
archetype :
object.h
artifact :
artifact.h
artifactlist :
artifact.h
arttypename :
readable.c
attackmess_t :
attack.h
- b -
blocks :
los.c
body_locations_struct :
object.h
bowtype_t :
player.h
buffer_struct :
newserver.h
- c -
CFanimation :
cfanim.h
CFAnimInitFunc :
cfanim.h
CFAnimRunFunc :
cfanim.h
CFmovement :
cfanim.h
CFPContext :
cfpython.h
,
plugin_template.h
cftimer :
timers.h
client_spell :
player.h
cmdlinefunc_args0 :
init.c
cmdlinefunc_args1 :
init.c
cmdlinefunc_args2 :
init.c
command_function :
commands.h
crossfire_plugin :
plugin.h
CS_Stats :
newclient.h
- d -
describe_func :
ob_methods.h
dirent :
win32.h
- f -
f_plug_api :
plugin.h
f_plug_init :
plugin.h
f_plug_postinit :
plugin.h
face_info :
image.h
Fontindex :
global.h
free_spots_struct :
treasure.c
free_walls_struct :
maze_gen.c
func_uint8_int_ns :
loop.c
func_uint8_int_pl :
loop.c
- g -
godlink :
god.h
- h -
hook_entry :
plugin.h
house_zone_struct :
cfrhg.c
- j -
JSONData :
cjson.c
- k -
key_value :
object.h
kill_format :
cfnewspaper.c
- l -
linked_char :
global.h
living :
living.h
LocalMeta2Info :
metaserver.c
LogLevel :
logger.h
- m -
Map_Layer_Info :
map.c
MapSpace :
map.h
mapstruct :
map.h
materialtype_t :
material.h
MetaServer2 :
metaserver.c
MetaServer2_UpdateInfo :
metaserver2.h
method_ret :
ob_methods.h
move_on_func :
ob_methods.h
MoveType :
define.h
- n -
New_Face :
face.h
- o -
ob_methods :
ob_methods.h
object :
object.h
objectlink :
object.h
oblinkpt :
object.h
- p -
paper_properties :
cfnewspaper.c
party_rejoin_mode :
player.h
partylist :
player.h
petmode_t :
player.h
player :
player.h
process_func :
ob_methods.h
ptr_assoc :
hashtable.h
ptr_assoc_table :
hashtable.h
Py_ssize_t :
cjson.c
PythonCmd :
cfpython.h
- r -
racelink :
race.h
rangetype :
player.h
recipe :
recipe.h
recipelist :
recipe.h
region :
map.h
RMParms :
random_map.h
rv_vector :
map.h
- s -
score :
hiscore.c
Settings :
global.h
shared_string :
shstr.h
shopinv :
shop_inventory.c
shopitems :
map.h
sint16 :
global.h
sint32 :
global.h
sint8 :
global.h
Socket_Info :
newserver.h
socket_struct :
newserver.h
SockList :
newclient.h
sstring :
global.h
Statistics :
global.h
String_Array :
bwp.c
StringBuffer :
stringbuffer.h
struct_dialog_information :
dialog.h
struct_dialog_message :
dialog.h
struct_dialog_reply :
dialog.h
struct_equipment :
mapper.c
struct_map_in_quest :
mapper.c
struct_map_info :
mapper.c
struct_npc_info :
mapper.c
struct_npc_list :
mapper.c
struct_quest :
mapper.c
struct_race :
mapper.c
struct_race_list :
mapper.c
struct_region_info :
mapper.c
- t -
tag_t :
object.h
timeofday_t :
tod.h
title :
readable.c
titlelist :
readable.c
treasure :
treasure.h
treasurelist :
treasure.h
trigger_func :
ob_methods.h
typedata :
define.h
- u -
uint16 :
global.h
uint32 :
global.h
uint8 :
global.h
unapplymode :
player.h
usekeytype :
player.h
Generated on Sun Nov 18 2018 02:41:20 for Crossfire Server, Branches 1.12 by
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