Crossfire Server, Branches 1.12  R18729
poisoning.c
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1 /*
2  CrossFire, A Multiplayer game for X-windows
3 
4  Copyright (C) 2007 Mark Wedel & Crossfire Development Team
5  Copyright (C) 1992 Frank Tore Johansen
6 
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21  The authors can be reached via e-mail at crossfire-devel@real-time.com
22 */
23 
27 #include <global.h>
28 #include <ob_methods.h>
29 #include <ob_types.h>
30 #include <sounds.h>
31 #include <sproto.h>
32 
33 static method_ret poisoning_type_process(ob_methods *context, object *op);
34 
38 void init_type_poisoning(void) {
40 }
41 
48 static method_ret poisoning_type_process(ob_methods *context, object *op) {
49  if (op->env == NULL
50  || !QUERY_FLAG(op->env, FLAG_ALIVE)
51  || op->env->stats.hp < 0) {
52  remove_ob(op);
53  free_object(op);
54  LOG(llevDebug, "Found POISONING with invalid env. Removing...\n");
55  return METHOD_ERROR;
56  }
57 
58  if (op->stats.food == 1) {
59  /* need to remove the object before fix_player is called, else fix_object
60  * will not do anything.
61  */
62  if (op->env->type == PLAYER) {
64  fix_object(op->env);
66  "You feel much better now.", NULL);
67  }
68  remove_ob(op);
69  free_object(op);
70  return METHOD_OK;
71  }
72 
73  if (op->env->type == PLAYER) {
74  op->env->stats.food--;
75  /* Not really the start of a bad effect, more the continuing effect */
77  "You feel very sick...", NULL);
78  }
79  (void)hit_player(op->env, op->stats.dam, op, AT_INTERNAL, 1);
80  return METHOD_OK;
81 }
#define MSG_TYPE_ATTRIBUTE_BAD_EFFECT_START
Definition: newclient.h:480
#define AT_INTERNAL
Definition: attack.h:127
#define METHOD_ERROR
Definition: ob_methods.h:44
void draw_ext_info(int flags, int pri, const object *pl, uint8 type, uint8 subtype, const char *message, const char *oldmessage)
Definition: standalone.c:171
#define PLAYER
Definition: define.h:113
#define MSG_TYPE_ATTRIBUTE_BAD_EFFECT_END
Definition: newclient.h:481
sint16 hp
Definition: living.h:81
#define POISONING
Definition: define.h:287
char method_ret
Definition: ob_methods.h:41
void remove_ob(object *op)
Definition: object.c:1515
#define FLAG_ALIVE
Definition: define.h:526
#define METHOD_OK
Definition: ob_methods.h:42
sint16 dam
Definition: living.h:87
#define MSG_TYPE_ATTRIBUTE
Definition: newclient.h:327
struct obj * env
Definition: object.h:151
static method_ret poisoning_type_process(ob_methods *context, object *op)
Definition: poisoning.c:48
#define QUERY_FLAG(xyz, p)
Definition: define.h:514
#define CLEAR_FLAG(xyz, p)
Definition: define.h:512
void init_type_poisoning(void)
Definition: poisoning.c:38
living stats
Definition: object.h:219
#define FLAG_APPLIED
Definition: define.h:531
void register_process(int ob_type, process_func method)
Definition: ob_types.c:88
#define NDI_UNIQUE
Definition: newclient.h:219
void LOG(LogLevel logLevel, const char *format,...)
Definition: logger.c:63
void free_object(object *ob)
Definition: object.c:1238
void fix_object(object *op)
Definition: living.c:900
int hit_player(object *op, int dam, object *hitter, uint32 type, int full_hit)
Definition: attack.c:1868
uint8 type
Definition: object.h:189
sint32 food
Definition: living.h:89