Crossfire Server, Branches 1.12
R18729
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
void | init_type_shop_mat (void) |
static method_ret | shop_mat_type_move_on (ob_methods *context, object *trap, object *victim, object *originator) |
The implementation of the Shop Mat class of objects.
Definition in file shop_mat.c.
void init_type_shop_mat | ( | void | ) |
Initializer for the SHOP_MAT object type.
Definition at line 38 of file shop_mat.c.
References register_move_on(), SHOP_MAT, and shop_mat_type_move_on().
Referenced by register_all_ob_types().
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static |
Move on this Shop Mat object.
context | The method context |
trap | The Shop Mat we're moving on |
victim | The object moving over this one |
originator | The object that caused the move_on event |
Definition at line 50 of file shop_mat.c.
References obj::below, can_pay(), CLEAR_FLAG, common_post_ob_move_on(), common_pre_ob_move_on(), obj::contr, draw_ext_info(), esrv_map_scroll(), find_free_spot(), FLAG_ALIVE, FLAG_NO_APPLY, FLAG_NO_PICK, FLAG_UNPAID, freearr_x, freearr_y, get_payment(), insert_ob_in_map(), obj::inv, is_in_shop(), leave(), llevError, LOG(), socket_struct::look_position, obj::map, METHOD_ERROR, METHOD_OK, obj::msg, MSG_TYPE_APPLY, MSG_TYPE_APPLY_SUCCESS, MSG_TYPE_SHOP, MSG_TYPE_SHOP_MISC, NDI_UNIQUE, PLAYER, QUERY_FLAG, remove_ob(), SET_FLAG, SHOP_MAT, shopkeeper_approval(), pl::socket, teleport(), transfer_ob(), obj::type, socket_struct::update_look, obj::x, and obj::y.
Referenced by init_type_shop_mat().