Crossfire Server, Branches 1.12
R18729
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
void | init_type_transport (void) |
static method_ret | transport_type_apply (ob_methods *context, object *op, object *applier, int aflags) |
static method_ret | transport_type_process (ob_methods *context, object *op) |
The implementation of the Transport class of objects. A transport is basically little more than a container in which players can enter, and that can be moved around on the map.
Definition in file transport.c.
void init_type_transport | ( | void | ) |
Initializer for the TRANSPORT object type.
Definition at line 41 of file transport.c.
References register_apply(), register_process(), TRANSPORT, transport_type_apply(), and transport_type_process().
Referenced by register_all_ob_types().
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Player is trying to use a transport. This returns same values as manual_apply() does. This function basically checks to see if the player can use the transport, and if so, sets up the appropriate pointers.
context | The method context |
op | The Transport to apply |
applier | The object attempting to apply the Transport |
aflags | Special flags (always apply/unapply) |
0 | If the applier was not a player |
1 | If the applier was a player |
Definition at line 58 of file transport.c.
References obj::animation_id, AP_APPLY, AP_UNAPPLY, obj::arch, obj::below, obj::carrying, archt::clone, obj::contr, draw_ext_info_format(), drop_object(), obj::env, esrv_map_scroll(), obj::face, find_animation(), find_face(), get_ob_key_value(), insert_ob_in_map(), insert_ob_in_ob(), obj::inv, is_in_shop(), socket_struct::look_position, obj::map, MAX_BUF, MSG_TYPE_APPLY, MSG_TYPE_APPLY_ERROR, MSG_TYPE_APPLY_SUCCESS, MSG_TYPE_APPLY_UNAPPLY, obj::name, NDI_UNIQUE, new_faces, new_face_struct::number, pl::ob, PLAYER, query_name(), remove_ob(), pl::socket, obj::speed, sum_weight(), pl::transport, transport_can_hold(), obj::type, socket_struct::update_look, obj::weight_limit, obj::x, and obj::y.
Referenced by init_type_transport().
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Processes a Transport.
context | The method context |
op | The Transport to process |
0 | If the remaining speed of the transport was > 0.0 |
1 | If the remaining speed of the transport was < 0.0 |
Definition at line 258 of file transport.c.
References obj::speed_left.
Referenced by init_type_transport().