Crossfire Server, Trunk
AnimationWriter.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2020-2021 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef ANIMATIONWRITER_H
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#define ANIMATIONWRITER_H
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extern
"C"
{
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#include "
global.h
"
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}
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#include "
AssetWriter.h
"
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class
AnimationWriter
:
public
AssetWriter
<Animations> {
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public
:
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virtual
void
write
(
const
Animations
*
anim
,
StringBuffer
*
buf
);
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};
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#endif
/* ANIMATIONWRITER_H */
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global.h
AssetWriter.h
AnimationWriter
Definition:
AnimationWriter.h:22
animate.anim
string anim
Definition:
animate.py:20
StringBuffer
Definition:
stringbuffer.c:25
animations_struct
Definition:
face.h:25
AnimationWriter::write
virtual void write(const Animations *anim, StringBuffer *buf)
Definition:
AnimationWriter.cpp:15
buf
StringBuffer * buf
Definition:
readable.c:1610
AssetWriter
Definition:
AssetWriter.h:24
crossfire-crossfire-server
include
AnimationWriter.h
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