Crossfire Server, Trunk
FaceWrapper.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2022 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef FACE_WRAPPER_H
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#define FACE_WRAPPER_H
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#include <QObject>
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#include "
global.h
"
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#include "
assets/AssetWrapper.h
"
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#include "
CREPixmap.h
"
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class
ResourcesManager
;
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class
FaceWrapper
:
public
AssetTWrapper
<Face> {
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Q_OBJECT
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Q_PROPERTY(QString
name
READ
name
)
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public
:
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FaceWrapper
(
AssetWrapper
*parent,
Face
* face,
ResourcesManager
*resourcesManager);
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virtual
QString
displayName
()
const override
{
return
myWrappedItem
->
name
; }
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virtual
QIcon
displayIcon
()
const override
{
return
CREPixmap::getIcon
(
myWrappedItem
); }
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virtual
PossibleUse
uses
(
const
AssetWrapper
*asset, std::string &)
const override
;
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QString
name
()
const
{
return
myWrappedItem
->
name
; }
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protected
:
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ResourcesManager
*
myResourcesManager
;
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};
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#endif // FACE_WRAPPER_H
Face::name
sstring name
Definition:
face.h:19
AssetTWrapper< Face >::myWrappedItem
Face * myWrappedItem
Definition:
AssetWrapper.h:104
Face
Definition:
face.h:14
FaceWrapper::name
QString name
Definition:
FaceWrapper.h:27
global.h
AssetWrapper.h
ResourcesManager
Definition:
ResourcesManager.h:80
FaceWrapper::FaceWrapper
FaceWrapper(AssetWrapper *parent, Face *face, ResourcesManager *resourcesManager)
Definition:
FaceWrapper.cpp:17
FaceWrapper::name
QString name() const
Definition:
FaceWrapper.h:37
AssetWrapper::PossibleUse
PossibleUse
Definition:
AssetWrapper.h:32
CREPixmap::getIcon
static QIcon getIcon(uint16_t faceNumber)
Definition:
CREPixmap.cpp:65
FaceWrapper::displayIcon
virtual QIcon displayIcon() const override
Definition:
FaceWrapper.h:33
FaceWrapper
Definition:
FaceWrapper.h:24
AssetWrapper
Definition:
AssetWrapper.h:25
FaceWrapper::myResourcesManager
ResourcesManager * myResourcesManager
Definition:
FaceWrapper.h:40
FaceWrapper::displayName
virtual QString displayName() const override
Definition:
FaceWrapper.h:32
CREPixmap.h
FaceWrapper::uses
virtual PossibleUse uses(const AssetWrapper *asset, std::string &) const override
Definition:
FaceWrapper.cpp:21
AssetTWrapper
Definition:
AssetWrapper.h:94
crossfire-crossfire-server
utils
cre
faces
FaceWrapper.h
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