Crossfire Server, Trunk
FacesetWriter.h
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/*
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* Crossfire -- cooperative multi-player graphical RPG and adventure game
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*
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* Copyright (c) 2020-2021 the Crossfire Development Team
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*
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* Crossfire is free software and comes with ABSOLUTELY NO WARRANTY. You are
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* welcome to redistribute it under certain conditions. For details, please
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* see COPYING and LICENSE.
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*
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* The authors can be reached via e-mail at <crossfire@metalforge.org>.
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*/
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#ifndef FACESETWRITER_H
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#define FACESETWRITER_H
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#include "
global.h
"
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#include "
image.h
"
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#include "
AssetWriter.h
"
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class
FacesetWriter
:
public
AssetWriter
<face_sets> {
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public
:
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virtual
void
write
(
const
face_sets
*set,
StringBuffer
*
buf
);
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};
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#endif
/* FACESETWRITER_H */
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global.h
AssetWriter.h
FacesetWriter::write
virtual void write(const face_sets *set, StringBuffer *buf)
Definition:
FacesetWriter.cpp:15
buf
StringBuffer * buf
Definition:
readable.cpp:1565
FacesetWriter
Definition:
FacesetWriter.h:20
image.h
StringBuffer
Definition:
stringbuffer.cpp:25
face_sets
Definition:
image.h:17
AssetWriter
Definition:
AssetWriter.h:22
crossfire-crossfire-server
include
FacesetWriter.h
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