Crossfire Server, Trunk
altar.c
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1 /*
2  CrossFire, A Multiplayer game for X-windows
3 
4  Copyright (C) 2007 Mark Wedel & Crossfire Development Team
5  Copyright (C) 1992 Frank Tore Johansen
6 
7  This program is free software; you can redistribute it and/or modify
8  it under the terms of the GNU General Public License as published by
9  the Free Software Foundation; either version 2 of the License, or
10  (at your option) any later version.
11 
12  This program is distributed in the hope that it will be useful,
13  but WITHOUT ANY WARRANTY; without even the implied warranty of
14  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  GNU General Public License for more details.
16 
17  You should have received a copy of the GNU General Public License
18  along with this program; if not, write to the Free Software
19  Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
20 
21  The authors can be reached via e-mail at crossfire-devel@real-time.com
22 */
23 
27 #include <global.h>
28 #include <ob_methods.h>
29 #include <ob_types.h>
30 #include <sounds.h>
31 #include <sproto.h>
32 
33 static method_ret altar_type_move_on(object *trap, object *victim, object *originator);
34 
38 void init_type_altar(void) {
40 }
41 
49 static method_ret altar_type_move_on(object *trap, object *victim, object *originator) {
50  trap = HEAD(trap);
51 
52  if (common_pre_ob_move_on(trap, victim, originator) == METHOD_ERROR)
53  return METHOD_OK;
54 
55  /* sacrifice victim on trap */
56  /* Only players can make sacrifices on spell casting altars. */
57  if (trap->inv && (!originator || originator->type != PLAYER)) {
58  common_post_ob_move_on(trap, victim, originator);
59  return METHOD_OK;
60  }
61  if (operate_altar(trap, &victim)) {
62  /* Simple check. Unfortunately, it means you can't cast magic bullet
63  * with an altar. We call it a Potion - altars are stationary - it
64  * is up to map designers to use them properly.
65  */
66  if (trap->inv && trap->inv->type == SPELL) {
68  "The altar casts %s.", trap->inv->name);
69  cast_spell(originator, trap, 0, trap->inv, NULL);
70  } else {
71  trap->value = 1; /* works only once */
72  push_button(trap);
73  }
74  }
75  common_post_ob_move_on(trap, victim, originator);
76  return METHOD_OK;
77 }
PLAYER
@ PLAYER
Definition: object.h:107
global.h
obj::value
int32_t value
Definition: object.h:355
init_type_altar
void init_type_altar(void)
Definition: altar.c:38
cast_spell
int cast_spell(object *op, object *caster, int dir, object *spell_ob, char *stringarg)
Definition: spell_util.c:1420
METHOD_OK
#define METHOD_OK
Definition: ob_methods.h:15
push_button
void push_button(object *op)
Definition: button.c:149
operate_altar
int operate_altar(object *altar, object **sacrifice)
Definition: button.c:463
obj::name
sstring name
Definition: object.h:314
MSG_TYPE_APPLY_SUCCESS
#define MSG_TYPE_APPLY_SUCCESS
Definition: newclient.h:603
common_pre_ob_move_on
method_ret common_pre_ob_move_on(object *trap, object *victim, object *originator)
Definition: common_apply.c:51
HEAD
#define HEAD(op)
Definition: object.h:593
register_move_on
void register_move_on(int ob_type, move_on_func method)
Definition: ob_types.c:89
sproto.h
NDI_BLACK
#define NDI_BLACK
Definition: newclient.h:242
method_ret
char method_ret
Definition: ob_methods.h:14
ob_types.h
sounds.h
obj::type
uint8_t type
Definition: object.h:343
reputation.victim
victim
Definition: reputation.py:14
ALTAR
@ ALTAR
Definition: object.h:122
METHOD_ERROR
#define METHOD_ERROR
Definition: ob_methods.h:17
ob_methods.h
altar_type_move_on
static method_ret altar_type_move_on(object *trap, object *victim, object *originator)
Definition: altar.c:49
SPELL
@ SPELL
Definition: object.h:214
MSG_TYPE_APPLY
#define MSG_TYPE_APPLY
Definition: newclient.h:408
common_post_ob_move_on
void common_post_ob_move_on(object *trap, object *victim, object *originator)
Definition: common_apply.c:86
draw_ext_info_format
void draw_ext_info_format(int flags, int pri, const object *pl, uint8_t type, uint8_t subtype, const char *format,...)
Definition: main.c:319
obj::inv
struct obj * inv
Definition: object.h:293