Crossfire Server, Trunk
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#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
Go to the source code of this file.
Functions | |
static method_ret | altar_type_move_on (object *trap, object *victim, object *originator) |
void | init_type_altar (void) |
The implementation of the Altar class of objects.
Definition in file altar.c.
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static |
Move on this Altar object.
trap | The Altar we're moving on |
victim | The object moving over this one |
originator | The object that caused the move_on event |
Definition at line 49 of file altar.c.
References cast_spell(), common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info_format(), HEAD, obj::inv, METHOD_ERROR, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_SUCCESS, obj::name, NDI_BLACK, operate_altar(), PLAYER, push_button(), SPELL, obj::type, obj::value, and reputation::victim.
Referenced by init_type_altar().
void init_type_altar | ( | void | ) |
Initializer for the ALTAR object type.
Definition at line 38 of file altar.c.
References ALTAR, altar_type_move_on(), and register_move_on().
Referenced by register_all_ob_types().