Crossfire Server, Trunk
altar.c File Reference
#include <global.h>
#include <ob_methods.h>
#include <ob_types.h>
#include <sounds.h>
#include <sproto.h>
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Functions

static method_ret altar_type_move_on (object *trap, object *victim, object *originator)
 
void init_type_altar (void)
 

Detailed Description

The implementation of the Altar class of objects.

Definition in file altar.c.

Function Documentation

◆ altar_type_move_on()

static method_ret altar_type_move_on ( object trap,
object victim,
object originator 
)
static

Move on this Altar object.

Parameters
trapThe Altar we're moving on
victimThe object moving over this one
originatorThe object that caused the move_on event
Returns
METHOD_OK

Definition at line 49 of file altar.c.

References cast_spell(), common_post_ob_move_on(), common_pre_ob_move_on(), draw_ext_info_format(), HEAD, obj::inv, METHOD_ERROR, METHOD_OK, MSG_TYPE_APPLY, MSG_TYPE_APPLY_SUCCESS, obj::name, NDI_BLACK, operate_altar(), PLAYER, push_button(), SPELL, obj::type, obj::value, and reputation::victim.

Referenced by init_type_altar().

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◆ init_type_altar()

void init_type_altar ( void  )

Initializer for the ALTAR object type.

Definition at line 38 of file altar.c.

References ALTAR, altar_type_move_on(), and register_move_on().

Referenced by register_all_ob_types().

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